예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     // Get Components
     rBody           = GetComponent <Rigidbody2D>();
     playerRigidbody = GameObject.Find("Player").GetComponent <Rigidbody2D>();
     wc = GetComponent <WraithController>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     // Fill Health
     health = maxHealth;
     // Get Components
     rBody = GetComponent <Rigidbody2D>();
     wc    = GetComponent <WraithController>();
     wa    = GetComponent <WraithAttack>();
 }
예제 #3
0
 // Start is called before the first frame update
 void Start()
 {
     // Get Components
     rBody = GetComponent <Rigidbody2D>();
     wc    = GetComponent <WraithController>();
 }