private void Save() { if (_q == null) { return; } WorldWorker.SaveCreatureQuestStarter(_CQuestStarter); WorldWorker.SaveCreatureQuestEnder(_CQuestEnder); WorldWorker.SaveGoQuestStarter(_GQuestStarter); WorldWorker.SaveGoQuestEnder(_GQuestEnder); this.Title = "Relation of Quest " + _q.Id + " Saved."; }