protected void OnMouseOver() { Vector2 vect = new Vector2(this.transform.position.x, this.transform.position.y + 1.3f); carrierUI.Move(Camera.main.WorldToScreenPoint(vect)); // WorldUI.Instance.Move(Camera.main.WorldToScreenPoint(vect)); }
protected void OnMouseOver() { if (IsFixed) { return; } worldUI.Move(Camera.main.WorldToScreenPoint(this.transform.position)); }