예제 #1
0
    public override int GetHashCode()
    {
        int hashCode = worldTransform.GetHashCode();

        hashCode = ((hashCode * 397) ^ ((_customProperties != null) ? _customProperties.GetHashCode() : 0));
        return((hashCode * 397) ^ pieceNumber);
    }
예제 #2
0
파일: CollisionBody.cs 프로젝트: W3SS/delta
 public override int GetHashCode()
 {
     return(Shape.GetHashCode() + WorldTransform.GetHashCode());
 }