private void gouraudRadioButton_CheckedChanged(object sender, EventArgs e) { Draw(WorldStateChange.ChangeLightMode(LightMode.Gouraud)); }
private void normalMappingRadioButton_CheckedChanged(object sender, EventArgs e) { Draw(WorldStateChange.ChangeLightMode(LightMode.NormalMapping)); }
private void simpleRadioButton_CheckedChanged(object sender, EventArgs e) { Draw(WorldStateChange.ChangeLightMode(LightMode.Simple)); }