public static void Initialize() { var thread = new Thread(UpdateWorld); thread.Start(); log.DebugFormat("ServerTime initialized to {0}", WorldStartFromTime.ToString()); }
public static void Initialize() { var thread = new Thread(UpdateWorld); thread.Start(); log.DebugFormat("ServerTime initialized to {0}", WorldStartFromTime.ToString()); log.DebugFormat($"Current maximum allowed sessions: {ConfigManager.Config.Server.Network.MaximumAllowedSessions}"); }
public static void Initialise() { var thread = new Thread(UpdateWorld); thread.Start(); Console.WriteLine(""); Console.WriteLine("ServerTime initialized to " + WorldStartFromTime.ToString()); }