//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { WorldServerRpcChangeSceneAsk pb = ProtoBuf.Serializer.Deserialize <WorldServerRpcChangeSceneAsk>(protoMS); FromPB(pb); return(true); }
//从Protobuffer类型初始化 public void FromPB(WorldServerRpcChangeSceneAsk v) { if (v == null) { return; } m_RoleId = v.RoleId; m_CurSceneId = v.CurSceneId; m_TargetSceneId = v.TargetSceneId; m_MemId = v.MemId; }
//转化成Protobuffer类型函数 public WorldServerRpcChangeSceneAsk ToPB() { WorldServerRpcChangeSceneAsk v = new WorldServerRpcChangeSceneAsk(); v.RoleId = m_RoleId; v.CurSceneId = m_CurSceneId; v.TargetSceneId = m_TargetSceneId; v.MemId = m_MemId; return(v); }