private static int set_pathFinished(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)obj; LuaTypes luaTypes = LuaDLL.lua_type(L, 2); Move.PathFinished pathFinished; if (luaTypes != LuaTypes.LUA_TFUNCTION) { pathFinished = (Move.PathFinished)ToLua.CheckObject(L, 2, typeof(Move.PathFinished)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 2); pathFinished = (DelegateFactory.CreateDelegate(typeof(Move.PathFinished), func) as Move.PathFinished); } targetInfo.pathFinished = pathFinished; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index pathFinished on a nil value"); } return(result); }
private static int Clear(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)ToLua.CheckObject(L, 1, typeof(WorldPathfinding.TargetInfo)); targetInfo.Clear(); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int IsInWorldPathfinding(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)ToLua.CheckObject(L, 1, typeof(WorldPathfinding.TargetInfo)); bool value = targetInfo.IsInWorldPathfinding(); LuaDLL.lua_pushboolean(L, value); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int get_targetInfo(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding worldPathfinding = (WorldPathfinding)obj; WorldPathfinding.TargetInfo targetInfo = worldPathfinding.targetInfo; ToLua.PushObject(L, targetInfo); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index targetInfo on a nil value"); } return(result); }
private static int set_destination(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)obj; Vector3 destination = ToLua.ToVector3(L, 2); targetInfo.destination = destination; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index destination on a nil value"); } return(result); }
private static int set_radius(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)obj; float radius = (float)LuaDLL.luaL_checknumber(L, 2); targetInfo.radius = radius; result = 0; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index radius on a nil value"); } return(result); }
private static int get_pathFinished(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)obj; Move.PathFinished pathFinished = targetInfo.pathFinished; ToLua.Push(L, pathFinished); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index pathFinished on a nil value"); } return(result); }
private static int get_toMapId(IntPtr L) { object obj = null; int result; try { obj = ToLua.ToObject(L, 1); WorldPathfinding.TargetInfo targetInfo = (WorldPathfinding.TargetInfo)obj; int toMapId = targetInfo.toMapId; LuaDLL.lua_pushinteger(L, toMapId); result = 1; } catch (Exception ex) { result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.Message : "attempt to index toMapId on a nil value"); } return(result); }
private static int _CreateWorldPathfinding_TargetInfo(IntPtr L) { int result; try { int num = LuaDLL.lua_gettop(L); if (num == 4) { int toMap = (int)LuaDLL.luaL_checknumber(L, 1); Vector3 dest = ToLua.ToVector3(L, 2); float ra = (float)LuaDLL.luaL_checknumber(L, 3); LuaTypes luaTypes = LuaDLL.lua_type(L, 4); Move.PathFinished arrived; if (luaTypes != LuaTypes.LUA_TFUNCTION) { arrived = (Move.PathFinished)ToLua.CheckObject(L, 4, typeof(Move.PathFinished)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arrived = (DelegateFactory.CreateDelegate(typeof(Move.PathFinished), func) as Move.PathFinished); } WorldPathfinding.TargetInfo o = new WorldPathfinding.TargetInfo(toMap, dest, ra, arrived); ToLua.PushObject(L, o); result = 1; } else { result = LuaDLL.luaL_throw(L, "invalid arguments to ctor method: WorldPathfinding.TargetInfo.New"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
public void BeginWorldPathfinding(int toMap, int x, float y, int z, float ra = 0.1f, Move.PathFinished callback = null, bool midPoint = false) { if (Singleton <RoleManager> .Instance.mainRole != null) { if (Singleton <RoleManager> .Instance.mainRole.move.jumpMode != 0) { Util.CallMethod("CtrlManager", "CSPopUpNotifyText", new object[] { "PlotJumpTip" }); return; } Vector3 vector = new Vector3((float)x, y, (float)z); if (toMap == 0 || vector == Vector3.zero) { return; } if (this.targetInfo == null || (this.targetInfo.toMapId != toMap && toMap != 0) || (this.targetInfo.destination != vector && vector != Vector3.zero)) { this.targetInfo = new WorldPathfinding.TargetInfo(toMap, vector, ra, callback); } Singleton <RoleManager> .Instance.mainRole.roleState.AddState(16); Singleton <RoleManager> .Instance.mainRole.move.SearchPathInWorld(toMap, vector, ra, delegate { Singleton <RoleManager> .Instance.mainRole.roleState.RemoveState(16); if (callback != null) { callback(); } }); Util.CallMethod("HERO", "SetMidPointWalk", new object[] { midPoint }); } }