// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Alpha2)) { print("saving a picture of the map"); SaveImage(RTImage(cam), Data.PathScreenShot); print("saving world object map"); wOM.UpdateWOTex(); SaveToImage.SaveImage(wOM.wOTex, Data.PathWOMap); print("merging world object map into heightmap"); AddWorldObjectsToHeightMap(); print("saving visited map"); SaveImage(vMM.VisitedTex, Data.PathVisited); print("overriding visited information"); SaveImage(OverrideVisited(Data.PathHeightMap, Data.PathVisited), Data.PathHeightOverriden); SaveImage(OverrideVisited(Data.PathScreenShot, Data.PathVisited), Data.PathScreenOverriden); print("adding height map"); SaveImage(Steganography.HideImage(Data.PathScreenOverriden, Data.ScreenShotWidth, Data.ScreenShotHeight, Data.PathHeightOverriden, Data.HeightMapWidth, Data.HeightMapHeight, Data.BitsHidden), Data.PathCombined); } }