public static void LoadWorld(string LoadPath) { using (FileStream fileStream = new FileStream(LoadPath, FileMode.Open)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { try { WorldModify.loadFailed = false; WorldModify.loadSuccess = false; int Terraria_Release = binaryReader.ReadInt32(); if (Terraria_Release > Statics.CURRENT_TERRARIA_RELEASE) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } } else { Main.worldName = binaryReader.ReadString(); Main.worldID = binaryReader.ReadInt32(); Main.leftWorld = (float)binaryReader.ReadInt32(); Main.rightWorld = (float)binaryReader.ReadInt32(); Main.topWorld = (float)binaryReader.ReadInt32(); Main.bottomWorld = (float)binaryReader.ReadInt32(); Main.maxTilesY = binaryReader.ReadInt32(); Main.maxTilesX = binaryReader.ReadInt32(); Main.maxSectionsX = Main.maxTilesX / 200; Main.maxSectionsY = Main.maxTilesY / 150; clearWorld(); Main.spawnTileX = binaryReader.ReadInt32(); Main.spawnTileY = binaryReader.ReadInt32(); Main.worldSurface = binaryReader.ReadDouble(); Main.rockLayer = binaryReader.ReadDouble(); tempTime = binaryReader.ReadDouble(); tempDayTime = binaryReader.ReadBoolean(); tempMoonPhase = binaryReader.ReadInt32(); tempBloodMoon = binaryReader.ReadBoolean(); Main.dungeonX = binaryReader.ReadInt32(); Main.dungeonY = binaryReader.ReadInt32(); NPC.downedBoss1 = binaryReader.ReadBoolean(); NPC.downedBoss2 = binaryReader.ReadBoolean(); NPC.downedBoss3 = binaryReader.ReadBoolean(); if (Terraria_Release >= 29) { NPC.savedGoblin = binaryReader.ReadBoolean(); NPC.savedWizard = binaryReader.ReadBoolean(); if (Terraria_Release >= 34) { NPC.savedMech = binaryReader.ReadBoolean(); } NPC.downedGoblins = binaryReader.ReadBoolean(); } if (Terraria_Release >= 32) { NPC.downedClown = binaryReader.ReadBoolean(); } WorldModify.shadowOrbSmashed = binaryReader.ReadBoolean(); WorldModify.spawnMeteor = binaryReader.ReadBoolean(); WorldModify.shadowOrbCount = (int)binaryReader.ReadByte(); if (Terraria_Release >= 23) { WorldModify.altarCount = binaryReader.ReadInt32(); Main.hardMode = binaryReader.ReadBoolean(); } Main.invasionDelay = binaryReader.ReadInt32(); Main.invasionSize = binaryReader.ReadInt32(); Main.invasionType = binaryReader.ReadInt32(); Main.invasionX = binaryReader.ReadDouble(); using (var prog = new ProgressLogger(Main.maxTilesX - 1, "Loading world tiles")) { for (int j = 0; j < Main.maxTilesX; j++) { prog.Value = j; for (int k = 0; k < Main.maxTilesY; k++) { Main.tile.At(j, k).SetActive(binaryReader.ReadBoolean()); if (Main.tile.At(j, k).Active) { Main.tile.At(j, k).SetType(binaryReader.ReadByte()); if (Main.tileFrameImportant[(int)Main.tile.At(j, k).Type]) { Main.tile.At(j, k).SetFrameX(binaryReader.ReadInt16()); Main.tile.At(j, k).SetFrameY(binaryReader.ReadInt16()); } else { Main.tile.At(j, k).SetFrameX(-1); Main.tile.At(j, k).SetFrameY(-1); } } if (Terraria_Release <= 25) { Main.tile.At(j, k).SetLighted(binaryReader.ReadBoolean()); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetWall(binaryReader.ReadByte()); // if (Main.tile.At(j, k).Wall == 7) // Main.tile.At(j, k).SetWall (17); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetLiquid(binaryReader.ReadByte()); Main.tile.At(j, k).SetLava(binaryReader.ReadBoolean()); } if (Terraria_Release >= 33) { Main.tile.At(j, k).SetWire(binaryReader.ReadBoolean()); } if (Terraria_Release >= 25) { int num3 = (int)binaryReader.ReadInt16(); if (num3 > 0) { for (int l = k + 1; l < k + num3 + 1; l++) { Main.tile.At(j, l).SetActive(Main.tile.At(j, k).Active); Main.tile.At(j, l).SetType(Main.tile.At(j, k).Type); Main.tile.At(j, l).SetWall(Main.tile.At(j, k).Wall); Main.tile.At(j, l).SetFrameX(Main.tile.At(j, k).FrameX); Main.tile.At(j, l).SetFrameY(Main.tile.At(j, k).FrameY); Main.tile.At(j, l).SetLiquid(Main.tile.At(j, k).Liquid); Main.tile.At(j, l).SetLava(Main.tile.At(j, k).Lava); Main.tile.At(j, l).SetWire(Main.tile.At(j, k).Wire); } k += num3; } } } } } for (int l = 0; l < 1000; l++) { if (binaryReader.ReadBoolean()) { Main.chest[l] = new Chest(); Main.chest[l].x = binaryReader.ReadInt32(); Main.chest[l].y = binaryReader.ReadInt32(); for (int m = 0; m < Chest.MAX_ITEMS; m++) { Main.chest[l].contents[m] = new Item(); int stack = binaryReader.ReadByte(); if (stack > 0) { string defaults = Item.VersionName(binaryReader.ReadString(), Terraria_Release); Main.chest[l].contents[m] = Registries.Item.Create(defaults, stack); Main.chest[m].contents[m].Stack = (int)stack; if (Terraria_Release >= 36) { Main.chest[m].contents[m].SetPrefix((int)binaryReader.ReadByte()); } } } } } for (int n = 0; n < 1000; n++) { if (binaryReader.ReadBoolean()) { string text = binaryReader.ReadString(); int num3 = binaryReader.ReadInt32(); int num4 = binaryReader.ReadInt32(); if (Main.tile.At(num3, num4).Active&& (Main.tile.At(num3, num4).Type == 55 || Main.tile.At(num3, num4).Type == 85)) { Main.sign[n] = new Sign(); Main.sign[n].x = num3; Main.sign[n].y = num4; Main.sign[n].text = text; } } } bool flag = binaryReader.ReadBoolean(); int num5 = 0; while (flag) { string NPCName = binaryReader.ReadString(); Main.npcs[num5] = Registries.NPC.Create(NPCName); Main.npcs[num5].Position.X = binaryReader.ReadSingle(); Main.npcs[num5].Position.Y = binaryReader.ReadSingle(); Main.npcs[num5].homeless = binaryReader.ReadBoolean(); Main.npcs[num5].homeTileX = binaryReader.ReadInt32(); Main.npcs[num5].homeTileY = binaryReader.ReadInt32(); flag = binaryReader.ReadBoolean(); num5++; } if (Terraria_Release >= 31) { Main.chrName[17] = binaryReader.ReadString(); Main.chrName[18] = binaryReader.ReadString(); Main.chrName[19] = binaryReader.ReadString(); Main.chrName[20] = binaryReader.ReadString(); Main.chrName[22] = binaryReader.ReadString(); Main.chrName[54] = binaryReader.ReadString(); Main.chrName[38] = binaryReader.ReadString(); Main.chrName[107] = binaryReader.ReadString(); Main.chrName[108] = binaryReader.ReadString(); if (Terraria_Release >= 35) { Main.chrName[124] = binaryReader.ReadString(); } } if (Terraria_Release >= 7) { bool flag2 = binaryReader.ReadBoolean(); string a = binaryReader.ReadString(); int num6 = binaryReader.ReadInt32(); if (!flag2 || !(a == Main.worldName) || num6 != Main.worldID) { WorldModify.loadSuccess = false; WorldModify.loadFailed = true; binaryReader.Close(); fileStream.Close(); return; } WorldModify.loadSuccess = true; } else { WorldModify.loadSuccess = true; } binaryReader.Close(); fileStream.Close(); if (!WorldModify.loadFailed && WorldModify.loadSuccess) { WorldModify.gen = true; for (int num9 = 0; num9 < Main.maxTilesX; num9++) { float num10 = (float)num9 / (float)Main.maxTilesX; WorldModify.statusText = "Checking tile alignment: " + (int)(num10 * 100f + 1f) + "%"; WorldModify.CountTiles(num9); } WorldModify.waterLine = Main.maxTilesY; NPC.SetNames(); Liquid.QuickWater(2, -1, -1); WorldModify.WaterCheck(); int num11 = 0; Liquid.quickSettle = true; int num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num13 = 0f; using (var prog = new ProgressLogger(100, "Settling liquids")) while (Liquid.numLiquid > 0 && num11 < 100000) { num11++; float num14 = (float)(num12 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num12; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num12) { num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num14 > num13) { num13 = num14; } else { num14 = num13; } prog.Value = (int)(num14 * 50f + 50f); Liquid.UpdateLiquid(); } Liquid.quickSettle = false; ProgramLog.Log("Performing Water Check"); WorldModify.WaterCheck(); WorldModify.gen = false; } } } catch { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } return; } } } if (Main.worldName == null || Main.worldName == "") { Main.worldName = System.IO.Path.GetFileNameWithoutExtension(LoadPath); } Statics.WorldLoaded = true; PluginManager.NotifyWorldLoaded(); var ctx = new HookContext { }; var args = new HookArgs.WorldLoaded { Height = Main.maxTilesY, Width = Main.maxTilesX, }; HookPoints.WorldLoaded.Invoke(ref ctx, ref args); }
public static void UpdateLiquid(Func <Int32, Int32, ITile> TileRefs, ISandbox sandbox) { if (TileRefs == null) { TileRefs = TileCollection.ITileAt; } //{ //Liquid.cycles = 30; // Liquid.maxLiquid = 6000; //} if (!WorldModify.gen) { if (!Liquid.panicMode) { if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > 4000) { Liquid.panicCounter++; if (Liquid.panicCounter > 1800 || Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > 13500) { Liquid.StartPanic(); } } else { Liquid.panicCounter = 0; } } if (Liquid.panicMode) { int num = 0; while (Liquid.panicY >= 3 && num < 5) { num++; Liquid.QuickWater(TileRefs, sandbox, 0, Liquid.panicY, Liquid.panicY); Liquid.panicY--; if (Liquid.panicY < 3) { ProgramLog.Log(Languages.Water_WaterHasBeenSettled); Liquid.panicCounter = 0; Liquid.panicMode = false; using (var prog = new ProgressLogger(Main.maxTilesX - 2, Languages.Water_PerformingWaterCheck)) WorldModify.WaterCheck(TileRefs, sandbox, prog); for (int i = 0; i < 255; i++) { for (int j = 0; j < Main.maxSectionsX; j++) { for (int k = 0; k < Main.maxSectionsY; k++) { NetPlay.slots[i].tileSection[j, k] = false; } } } } } return; } } Liquid.quickFall = Liquid.quickSettle || Liquid.numLiquid > 2000; Liquid.wetCounter++; int num2 = Liquid.maxLiquid / Liquid.cycles; int num3 = num2 * (Liquid.wetCounter - 1); int num4 = num2 * Liquid.wetCounter; if (Liquid.wetCounter == Liquid.cycles) { num4 = Liquid.numLiquid; } if (num4 > Liquid.numLiquid) { num4 = Liquid.numLiquid; Liquid.wetCounter = Liquid.cycles; } if (Liquid.quickFall) { for (int l = num3; l < num4; l++) { Main.liquid[l].delay = 10; Main.liquid[l].Update(TileRefs, sandbox); TileRefs(Main.liquid[l].x, Main.liquid[l].y).SetSkipLiquid(false); } } else { for (int m = num3; m < num4; m++) { if (!TileRefs(Main.liquid[m].x, Main.liquid[m].y).SkipLiquid) { Main.liquid[m].Update(TileRefs, sandbox); } else { TileRefs(Main.liquid[m].x, Main.liquid[m].y).SetSkipLiquid(false); } } } if (Liquid.wetCounter >= Liquid.cycles) { Liquid.wetCounter = 0; for (int n = Liquid.numLiquid - 1; n >= 0; n--) { if (Main.liquid[n].kill > 3) { Liquid.DelWater(TileRefs, sandbox, n); } } int num5 = Liquid.maxLiquid - (Liquid.maxLiquid - Liquid.numLiquid); if (num5 > LiquidBuffer.numLiquidBuffer) { num5 = LiquidBuffer.numLiquidBuffer; } for (int num6 = 0; num6 < num5; num6++) { TileRefs(Main.liquidBuffer[0].x, Main.liquidBuffer[0].y).SetCheckingLiquid(false); Liquid.AddWater(TileRefs, sandbox, Main.liquidBuffer[0].x, Main.liquidBuffer[0].y); LiquidBuffer.DelBuffer(0); } if (Liquid.numLiquid > 0 && Liquid.numLiquid > Liquid.stuckAmount - 50 && Liquid.numLiquid < Liquid.stuckAmount + 50) { Liquid.stuckCount++; if (Liquid.stuckCount >= 10000) { Liquid.stuck = true; for (int num7 = Liquid.numLiquid - 1; num7 >= 0; num7--) { Liquid.DelWater(TileRefs, sandbox, num7); } Liquid.stuck = false; Liquid.stuckCount = 0; return; } } else { Liquid.stuckCount = 0; Liquid.stuckAmount = Liquid.numLiquid; } } }
public static void UpdateLiquid() { Liquid.cycles = 25; Liquid.maxLiquid = 5000; if (!WorldModify.gen) { if (!Liquid.panicMode) { if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > 4000) { Liquid.panicCounter++; if (Liquid.panicCounter > 1800 || Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > 13500) { Liquid.StartPanic(); } } else { Liquid.panicCounter = 0; } } if (Liquid.panicMode) { try { Terraria_Server.Networking.LiquidUpdateBuffer.ClearQueue(); NetMessage.DisableLiquidUpdates = true; int num = 0; while (Liquid.panicY >= 3 && num < 5) { num++; Liquid.QuickWater(0, Liquid.panicY, Liquid.panicY); Liquid.panicY--; if (Liquid.panicY < 3) { ProgramLog.Log("Water has been settled."); Liquid.panicCounter = 0; Liquid.panicMode = false; using (var prog = new ProgressLogger(Main.maxTilesX - 2, "Performing water check")) WorldModify.WaterCheck(prog); for (int i = 0; i < 255; i++) { for (int j = 0; j < Main.maxSectionsX; j++) { for (int k = 0; k < Main.maxSectionsY; k++) { NetPlay.slots[i].tileSection[j, k] = false; } } } } } return; } finally { NetMessage.DisableLiquidUpdates = false; } } } if (Liquid.quickSettle || Liquid.numLiquid > 2000) { Liquid.quickFall = true; } else { Liquid.quickFall = false; } Liquid.wetCounter++; int num2 = Liquid.maxLiquid / Liquid.cycles; int num3 = num2 * (Liquid.wetCounter - 1); int num4 = num2 * Liquid.wetCounter; if (Liquid.wetCounter == Liquid.cycles) { num4 = Liquid.numLiquid; } if (num4 > Liquid.numLiquid) { num4 = Liquid.numLiquid; Liquid.wetCounter = Liquid.cycles; } if (Liquid.quickFall) { for (int l = num3; l < num4; l++) { Main.liquid[l].delay = 10; Main.liquid[l].Update(); Main.tile.At(Main.liquid[l].x, Main.liquid[l].y).SetSkipLiquid(false); } } else { for (int m = num3; m < num4; m++) { if (!Main.tile.At(Main.liquid[m].x, Main.liquid[m].y).SkipLiquid) { Main.liquid[m].Update(); } else { Main.tile.At(Main.liquid[m].x, Main.liquid[m].y).SetSkipLiquid(false); } } } if (Liquid.wetCounter >= Liquid.cycles) { Liquid.wetCounter = 0; for (int n = Liquid.numLiquid - 1; n >= 0; n--) { if (Main.liquid[n].kill > 3) { Liquid.DelWater(n); } } int num5 = Liquid.maxLiquid - (Liquid.maxLiquid - Liquid.numLiquid); if (num5 > LiquidBuffer.numLiquidBuffer) { num5 = LiquidBuffer.numLiquidBuffer; } for (int num6 = 0; num6 < num5; num6++) { Main.tile.At(Main.liquidBuffer[0].x, Main.liquidBuffer[0].y).SetCheckingLiquid(false); Liquid.AddWater(Main.liquidBuffer[0].x, Main.liquidBuffer[0].y); LiquidBuffer.DelBuffer(0); } if (Liquid.numLiquid > 0 && Liquid.numLiquid > Liquid.stuckAmount - 50 && Liquid.numLiquid < Liquid.stuckAmount + 50) { Liquid.stuckCount++; if (Liquid.stuckCount >= 10000) { Liquid.stuck = true; for (int num7 = Liquid.numLiquid - 1; num7 >= 0; num7--) { Liquid.DelWater(num7); } Liquid.stuck = false; Liquid.stuckCount = 0; return; } } else { Liquid.stuckCount = 0; Liquid.stuckAmount = Liquid.numLiquid; } } }
public static void LoadWorld(Func <Int32, Int32, ITile> TileRefs, ISandbox sandbox, string LoadPath) { if (TileRefs == null) { TileRefs = TileCollection.ITileAt; } Main.checkXmas(); using (FileStream fileStream = new FileStream(LoadPath, FileMode.Open)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { try { WorldModify.loadFailed = false; WorldModify.loadSuccess = false; int Terraria_Release = binaryReader.ReadInt32(); if (Terraria_Release > Statics.CURRENT_TERRARIA_RELEASE) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } } else { Main.worldName = binaryReader.ReadString(); Main.worldID = binaryReader.ReadInt32(); Main.leftWorld = (float)binaryReader.ReadInt32(); Main.rightWorld = (float)binaryReader.ReadInt32(); Main.topWorld = (float)binaryReader.ReadInt32(); Main.bottomWorld = (float)binaryReader.ReadInt32(); Main.maxTilesY = binaryReader.ReadInt32(); Main.maxTilesX = binaryReader.ReadInt32(); Main.maxSectionsX = Main.maxTilesX / 200; Main.maxSectionsY = Main.maxTilesY / 150; ClearWorld(); Main.spawnTileX = binaryReader.ReadInt32(); Main.spawnTileY = binaryReader.ReadInt32(); Main.worldSurface = binaryReader.ReadDouble(); Main.rockLayer = binaryReader.ReadDouble(); tempTime = binaryReader.ReadDouble(); tempDayTime = binaryReader.ReadBoolean(); tempMoonPhase = binaryReader.ReadInt32(); tempBloodMoon = binaryReader.ReadBoolean(); Main.dungeonX = binaryReader.ReadInt32(); Main.dungeonY = binaryReader.ReadInt32(); NPC.downedBoss1 = binaryReader.ReadBoolean(); NPC.downedBoss2 = binaryReader.ReadBoolean(); NPC.downedBoss3 = binaryReader.ReadBoolean(); if (Terraria_Release >= 29) { NPC.savedGoblin = binaryReader.ReadBoolean(); NPC.savedWizard = binaryReader.ReadBoolean(); if (Terraria_Release >= 34) { NPC.savedMech = binaryReader.ReadBoolean(); } NPC.downedGoblins = binaryReader.ReadBoolean(); } if (Terraria_Release >= 32) { NPC.downedClown = binaryReader.ReadBoolean(); } if (Terraria_Release >= 37) { NPC.downedFrost = binaryReader.ReadBoolean(); } WorldModify.shadowOrbSmashed = binaryReader.ReadBoolean(); WorldModify.spawnMeteor = binaryReader.ReadBoolean(); WorldModify.shadowOrbCount = (int)binaryReader.ReadByte(); if (Terraria_Release >= 23) { WorldModify.altarCount = binaryReader.ReadInt32(); Main.hardMode = binaryReader.ReadBoolean(); } Main.invasionDelay = binaryReader.ReadInt32(); Main.invasionSize = binaryReader.ReadInt32(); Main.invasionType = (InvasionType)binaryReader.ReadInt32(); Main.invasionX = binaryReader.ReadDouble(); using (var prog = new ProgressLogger(Main.maxTilesX - 1, Languages.LoadingWorldTiles)) { for (int j = 0; j < Main.maxTilesX; j++) { prog.Value = j; for (int k = 0; k < Main.maxTilesY; k++) { Main.tile.At(j, k).SetActive(binaryReader.ReadBoolean()); if (Main.tile.At(j, k).Active) { Main.tile.At(j, k).SetType(binaryReader.ReadByte()); if (Main.tile.At(j, k).Type == 127) { Main.tile.At(j, k).SetActive(false); } if (Main.tileFrameImportant[(int)Main.tile.At(j, k).Type]) { if (Terraria_Release < 28 && Main.tile.At(j, k).Type == 4) { Main.tile.At(j, k).SetFrameX(0); Main.tile.At(j, k).SetFrameY(0); } else { Main.tile.At(j, k).SetFrameX(binaryReader.ReadInt16()); Main.tile.At(j, k).SetFrameY(binaryReader.ReadInt16()); if (Main.tile.At(j, k).Type == 144) { Main.tile.At(j, k).SetFrameY(0); } } } else { Main.tile.At(j, k).SetFrameX(-1); Main.tile.At(j, k).SetFrameY(-1); } } if (Terraria_Release <= 25) { /*Main.tile.At(j, k).SetLighted(*/ binaryReader.ReadBoolean(); /*);*/ } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetWall(binaryReader.ReadByte()); // if (Main.tile.At(j, k).Wall == 7) // Main.tile.At(j, k).SetWall (17); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetLiquid(binaryReader.ReadByte()); Main.tile.At(j, k).SetLava(binaryReader.ReadBoolean()); } if (Terraria_Release >= 33) { Main.tile.At(j, k).SetWire(binaryReader.ReadBoolean()); } if (Terraria_Release >= 25) { int num3 = (int)binaryReader.ReadInt16(); if (num3 > 0) { for (int l = k + 1; l < k + num3 + 1; l++) { Main.tile.At(j, l).SetActive(Main.tile.At(j, k).Active); Main.tile.At(j, l).SetType(Main.tile.At(j, k).Type); Main.tile.At(j, l).SetWall(Main.tile.At(j, k).Wall); Main.tile.At(j, l).SetFrameX(Main.tile.At(j, k).FrameX); Main.tile.At(j, l).SetFrameY(Main.tile.At(j, k).FrameY); Main.tile.At(j, l).SetLiquid(Main.tile.At(j, k).Liquid); Main.tile.At(j, l).SetLava(Main.tile.At(j, k).Lava); Main.tile.At(j, l).SetWire(Main.tile.At(j, k).Wire); } k += num3; } } } } } for (int l = 0; l < Main.MAX_CHESTS; l++) { if (binaryReader.ReadBoolean()) { var x = binaryReader.ReadInt32(); var y = binaryReader.ReadInt32(); Main.chest[l] = Chest.InitializeChest(x, y); for (int m = 0; m < Chest.MAX_ITEMS; m++) { //Main.chest[l].contents[m] = new Item(); int stack = binaryReader.ReadByte(); if (stack > 0) { if (Terraria_Release >= 38) { Main.chest[l].contents[m] = Item.netDefaults(binaryReader.ReadInt32()); Main.chest[l].contents[m].Stack = stack; } else { string defaults = Item.VersionName(binaryReader.ReadString(), Terraria_Release); Main.chest[l].contents[m] = Registries.Item.Create(defaults, stack); } if (Terraria_Release >= 36) { Main.chest[l].contents[m].SetPrefix((int)binaryReader.ReadByte()); } } } } } for (int n = 0; n < Main.MAX_SIGNS; n++) { if (binaryReader.ReadBoolean()) { string text = binaryReader.ReadString(); int x = binaryReader.ReadInt32(); int y = binaryReader.ReadInt32(); if (Main.tile.At(x, y).Active&& (Main.tile.At(x, y).Type == 55 || Main.tile.At(x, y).Type == 85)) { Main.sign[n] = new Sign(); Main.sign[n].x = x; Main.sign[n].y = y; Main.sign[n].text = text; } } } bool flag = binaryReader.ReadBoolean(); int num5 = 0; while (flag) { string NPCName = binaryReader.ReadString(); Main.npcs[num5] = Registries.NPC.Create(NPCName); Main.npcs[num5].Position.X = binaryReader.ReadSingle(); Main.npcs[num5].Position.Y = binaryReader.ReadSingle(); Main.npcs[num5].homeless = binaryReader.ReadBoolean(); Main.npcs[num5].homeTileX = binaryReader.ReadInt32(); Main.npcs[num5].homeTileY = binaryReader.ReadInt32(); flag = binaryReader.ReadBoolean(); num5++; } if (Terraria_Release >= 31) { Main.chrName[17] = binaryReader.ReadString(); Main.chrName[18] = binaryReader.ReadString(); Main.chrName[19] = binaryReader.ReadString(); Main.chrName[20] = binaryReader.ReadString(); Main.chrName[22] = binaryReader.ReadString(); Main.chrName[54] = binaryReader.ReadString(); Main.chrName[38] = binaryReader.ReadString(); Main.chrName[107] = binaryReader.ReadString(); Main.chrName[108] = binaryReader.ReadString(); if (Terraria_Release >= 35) { Main.chrName[124] = binaryReader.ReadString(); } } if (Terraria_Release >= 7) { bool flag2 = binaryReader.ReadBoolean(); string worldName = binaryReader.ReadString(); int num6 = binaryReader.ReadInt32(); if (!flag2 || !(worldName == Main.worldName) || num6 != Main.worldID) { WorldModify.loadSuccess = false; WorldModify.loadFailed = true; binaryReader.Close(); fileStream.Close(); return; } WorldModify.loadSuccess = true; } else { WorldModify.loadSuccess = true; } binaryReader.Close(); fileStream.Close(); if (!WorldModify.loadFailed && WorldModify.loadSuccess) { WorldModify.gen = true; using (var prog = new ProgressLogger(Main.maxTilesX, Languages.CheckingTileAlignment)) { for (int num9 = 0; num9 < Main.maxTilesX; num9++) { float num10 = (float)num9 / (float)Main.maxTilesX; //WorldModify.statusText = "Checking tile alignment: " + (int)(num10 * 100f + 1f) + "%"; WorldModify.CountTiles(TileRefs, num9); prog.Value++; } } //ProgramLog.Log("Loading NPC Names..."); //NPC.SetNames(); ProgramLog.Log(Languages.Water_PreparingLiquids); WorldModify.waterLine = Main.maxTilesY; Liquid.QuickWater(TileRefs, sandbox, 2, -1, -1); WorldModify.WaterCheck(TileRefs, sandbox); int num11 = 0; Liquid.quickSettle = true; int num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num13 = 0f; var pres = Liquid.numLiquid; using (var prog = new ProgressLogger(Liquid.maxLiquid, Languages.Generation_SettlingLiquids)) { while (Liquid.numLiquid > 0 && num11 < 100000) { num11++; float num14 = (float)(num12 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num12; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num12) { num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num14 > num13) { num13 = num14; } else { num14 = num13; } prog.Value = Liquid.numLiquid; Liquid.UpdateLiquid(TileRefs, sandbox); } } Liquid.quickSettle = false; ProgramLog.Log(Languages.Water_PerformingWaterCheck); WorldModify.WaterCheck(TileRefs, sandbox); WorldModify.gen = false; } } } catch (Exception e) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } ProgramLog.Error.Log( String.Format("Error Loading world:\n{0}\nStack Trace: {1}", e, e.StackTrace) ); return; } } } if (String.IsNullOrEmpty(Main.worldName)) { Main.worldName = System.IO.Path.GetFileNameWithoutExtension(LoadPath); } Statics.WorldLoaded = true; PluginManager.NotifyWorldLoaded(); var ctx = new HookContext { }; var args = new HookArgs.WorldLoaded { Height = Main.maxTilesY, Width = Main.maxTilesX, }; HookPoints.WorldLoaded.Invoke(ref ctx, ref args); }