private void Update(WorldForm wf, ref MapSelection sel, Quaternion q) { Point?.SetOrientation(q); if (Point != sel.NavPoint) { wf.SelectNavPoint(Point); } wf.SetWidgetRotation(q); //UpdateGraphics(wf); }
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p) { Point?.SetPosition(p); if (Point != sel.NavPoint) { wf.SelectNavPoint(Point); } wf.SetWidgetPosition(p); UpdateGraphics(wf); }