예제 #1
0
 public void OnEnergyChanged(World.Objects.Attributes.StatResource.StatPersistence ratio)
 {
     _energy.SetValue(ratio.Current, ratio.Total);
 }
예제 #2
0
 public void OnEnergyChanged(World.Objects.Attributes.StatResource.StatPersistence ratio)
 {
     _profile.OnEnergyChanged(ratio);
 }
예제 #3
0
 public void OnHealthChanged(World.Objects.Attributes.StatResource.StatPersistence ratio)
 {
     _health.SetValue(ratio.Current, ratio.Total);
 }