public void WorkingLocationProvided(WorkingLocationInfo obj) { ApplicationConfigInfo config = Provide(); config.WorkingLocation = obj; config.Save(); }
public void Load() { lock (FileLock) { XmlElement config = XmlHelper.LoadDocument(ConfigurationFilePath); GameLocation = GameLocationInfo.FromXml(config["GameLocation"]); WorkingLocation = WorkingLocationInfo.FromXml(config["WorkingLocation"]); FileCommanderSelectedNodePath = config.FindString("FileCommanderSelectedNodePath"); } }
public void Load() { lock (FileLock) { XmlElement config = XmlHelper.LoadDocument(ConfigurationFilePath); GameLocation = GameLocationInfo.FromXml(config["GameLocation"]); WorkingLocation = WorkingLocationInfo.FromXml(config["WorkingLocation"]); FileCommanderSelectedNodePath = config.FindString("FileCommanderSelectedNodePath"); LocalizatorEnvironment = LocalizatorEnvironmentInfo.FromXml(config["LocalizatorEnvironment"]); } }