private void button7_Click(object sender, EventArgs e) { WorkStatus.UnityUninstall(); Task.Run(() => { WaitForCompletetion(); }); Task.Run(() => { ClickOnce.UnitySimpleUninstall(); }); }
public static void UnitySimpleUninstall(bool uninstallOnly = false) { WorkStatus.UnityUninstall(); KillIfRunning(); StartUninstall(); WaitForUI(); SendConfirmationKeys(); if (!uninstallOnly) { WorkStatus.UnityUninstallDone(); } }