예제 #1
0
        public void StartWorking(WorkInteractible workInteractible)
        {
            currentWorkstation = workInteractible;

            _isWorking = true;
            StopPlayerMovement();
        }
예제 #2
0
 public void StopWorking()
 {
     _isWorking         = false;
     currentWorkstation = null;
 }