// print tombol untuk save profile pemain private void SaveProfile(string key) { if (GamePrefs.isVoiceUsed) { if (GUI.Button(new Rect(500, 630, 300, 50), "Save Voice")) { //AudioWordDetection.SaveProfiles(new FileInfo(key)); AudioWordDetection.SaveProfilesPrefs(key); } } }
protected void DisplayProfileLoadSave(string key) { GUILayout.BeginHorizontal(); GUILayout.Label(string.Empty, GUILayout.Width(150)); GUILayout.Label("Profiles:"); GUILayout.Label(string.Empty, GUILayout.Width(30)); if (GUILayout.Button("Load", GUILayout.MinHeight(40))) { if ( //AudioWordDetection.LoadProfiles(new FileInfo(key)) //|| AudioWordDetection.LoadProfilesPrefs(key)) //) { for (int wordIndex = 0; wordIndex < AudioWordDetection.Words.Count; ++wordIndex) { WordDetails details = AudioWordDetection.Words[wordIndex]; if (null != details.Wave && details.Wave.Length > 0) { if (null == details.Audio) { details.Audio = AudioClip.Create(string.Empty, details.Wave.Length, 1, _Mic.SampleRate, false, false); } details.Audio.SetData(details.Wave, 0); GetComponent <AudioSource>().loop = false; GetComponent <AudioSource>().mute = false; } SetupWordProfile(details, false); } } } GUILayout.Label(string.Empty, GUILayout.Width(30)); if (GUILayout.Button("Save", GUILayout.MinHeight(40))) { //AudioWordDetection.SaveProfiles(new FileInfo(key)); AudioWordDetection.SaveProfilesPrefs(key); } GUILayout.EndHorizontal(); }