private LetterTileBinding.State GetStateForResult(WordCheckResult result) { LetterTileBinding.State state; switch (result) { case WordCheckResult.CONTAINS: case WordCheckResult.MATCH: state = LetterTileBinding.State.SELECTED; break; case WordCheckResult.ERROR: state = LetterTileBinding.State.ERROR; break; default: throw new InvalidOperationException($"Could not handle unknown result: {result}"); } return(state); }
public void Reset() { BoardWord[] componentsInChildren = wordPod.gameObject.GetComponentsInChildren <BoardWord>(); for (int i = 0; i < componentsInChildren.Length; i++) { UnityEngine.Object.Destroy(componentsInChildren[i].gameObject); } fill.gameObject.SetActive(value: false); icon.gameObject.SetActive(value: false); wordText.Reset(); wordText.ResetText(); wordText.CalculateFill(); levelWidth = 0; levelHeight = 0; levelScale = 0f; isWordPodScaleUpdate = false; wordPodScaleCurrent = 0f; wordPodScaleTarget = 0f; isEnabled = false; IsWordValid = false; Result = WordCheckResult.None; isReset = true; selectedX = int.MinValue; selectedY = int.MinValue; selectedLetter = null; selectedIndex = 0; shineDelay = UnityEngine.Random.Range(5, 10); CancelInvoke("EnableInvoke"); CancelInvoke("ShowFillInvoke"); CancelInvoke("HideFillInvoke"); CancelInvoke("ShowIconInvoke"); CancelInvoke("HideIconInvoke"); CancelInvoke("ShowWordsInvoke"); CancelInvoke("HideWordsInvoke"); CancelInvoke("TipInvoke"); }
public WordCheckResult CheckWordNormal(bool aIsLevelCompleted) { Result = WordCheckResult.None; BoardWord[] componentsInChildren = wordPod.gameObject.GetComponentsInChildren <BoardWord>(); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i].IsSelected() && string.Equals(wordText.Text, componentsInChildren[i].Word, StringComparison.OrdinalIgnoreCase)) { componentsInChildren[i].IsCompleted = true; componentsInChildren[i].MarkLetters(aIsWithAnimation: true); componentsInChildren[i].RewardCoins(); if (i == level.hintTipIndex) { ELSingleton <GameWindow> .Instance.tipText.Hide(); level.hintTipIndex = -1; } ELSingleton <LevelsSettings> .Instance.Save(); Result = WordCheckResult.Valid; } else { componentsInChildren[i].UnSelectLetters(); } } if (Result == WordCheckResult.None && wordText.Text.Length > 0) { if (!aIsLevelCompleted && ELSingleton <DictionarySettings> .Instance.CheckWord(wordText.Text.ToLower())) { if (ELSingleton <LevelsSettings> .Instance.levelSet.IsExtraWord(wordText.Text.ToLower())) { Result = WordCheckResult.Repeat; } else { ELSingleton <LevelsSettings> .Instance.levelSet.AddExtraWord(wordText.Text.ToLower()); Result = WordCheckResult.ExtraWord; } } else { Result = WordCheckResult.Invalid; } } if (Result == WordCheckResult.Valid) { wordText.Valid(); } else if (Result == WordCheckResult.Invalid) { wordText.Invalid(); } else if (Result == WordCheckResult.ExtraWord) { wordText.ExtraWord(); } else if (Result == WordCheckResult.Repeat) { wordText.Repeat(); } return(Result); }