public void Guildwithdraw_Activated(object sender, EventArgs e) { this.Activate(); Withdrawsettings settings = new Withdrawsettings(); btnHerbs.Checked = settings.Herbs; btnOres.Checked = settings.Ores; btnGems.Checked = settings.Gems; btnInks.Checked = settings.Inks; btnEternals.Checked = settings.Eternals; btnLeather.Checked = settings.Leathers; btnLockboxes.Checked = settings.Lockboxes; btndarkmoonm.Checked = settings.Darkmoonmats; btnfortunem.Checked = settings.Fortunemats; }
public void btnSave2_Click(object sender, EventArgs e) { Withdrawsettings settings = new Withdrawsettings(); settings.Savesettings(btnHerbs.Checked, btnOres.Checked, btnGems.Checked, btnInks.Checked, btnEternals.Checked, btnLeather.Checked, btnLockboxes.Checked, btndarkmoonm.Checked, btnfortunem.Checked); btnHerbs.Checked = settings.Herbs; btnOres.Checked = settings.Ores; btnGems.Checked = settings.Gems; btnInks.Checked = settings.Inks; btnEternals.Checked = settings.Eternals; btnLeather.Checked = settings.Leathers; btnLockboxes.Checked = settings.Lockboxes; btndarkmoonm.Checked = settings.Darkmoonmats; btnfortunem.Checked = settings.Fortunemats; Logging.Write(Color.Purple, "Withdraw Settings Saved"); Close(); }