예제 #1
0
        void Start()
        {
#if !UNITY_EDITOR
            WindowApi.Frontize();
            WindowApi.HideTitleBar();
            WindowApi.EnableWindowDrag();
#endif
            if (KeyApi.IsKeyEventObservable())
            {
                Debug.Log("accessibility OK");
            }
        }
예제 #2
0
        private void Start()
        {
#if !UNITY_EDITOR
            //強制的に再生時のKeyNoteよりも前に持ってきます。
            WindowApi.Frontize();
            WindowApi.HideTitleBar();
            WindowApi.EnableWindowDrag();
#endif

            vrmLoadController.VrmLoaded += OnVRMLoaded;

            StartCoroutine(LoadAvatar());
        }
 private void OnDisable()
 {
     WindowApi.EnableWindowDrag();
 }