private void PrepareRepo() { if (this.isRepoInitialized) { return; } var repoInfo = this.gasBiz.GetGameArchiveStorageRepoInfo(); if (!this.gitBiz.IsGitRepository(GlobalConfig.TempRepoPath)) { // 如果还不是Git仓库,则创建目录,Clone仓库 WinFormsUtil.EnsureDirExists(GlobalConfig.TempRepoPath); this.gitBiz.CloneRepo(GlobalConfig.TempRepoPath, repoInfo); this.isRepoInitialized = true; } else { // 如果已经是Git仓库,则执行pull this.isRepoInitialized = true; } if (this.isRepoInitialized) { ArchiveRepoStatusLabel.Text = $"存档仓库:{repoInfo.RepoAddress}"; this.RefreshGameList(); } }