예제 #1
0
 /// <summary>
 /// Handle <see cref="TerrainEvents.WillCreate"/> event by specifying the terrain styles.
 /// </summary>
 /// <param name="args">Event arguments.</param>
 public void HandleWillCreateTerrain(WillCreateTerrainArgs args)
 {
     args.Style = GameObjectOptions.TerrainStyle;
 }
예제 #2
0
 /// <summary>
 /// Handle <see cref="SegmentEvents.WillCreate"/> event by specifying the segment styles.
 /// </summary>
 public void HandleWillCreateTerrain(WillCreateTerrainArgs arguments)
 {
     arguments.Style = _mapDefaultStyle.TerrainStyle;
 }