private void Awake() { menuLeftPos = GameObject.Find("MenuPointerLeft").transform; menuRightPos = GameObject.Find("MenuPointerRight").transform; _inputManager = GameObject.Find("InputManager").GetComponent <InputManager>(); _categoryMain = GameObject.Find("CategoryMain").GetComponent <Image>(); _categoryRoll = GameObject.Find("CategoryRoll").GetComponent <CanvasRenderer>(); _righttag = GameObject.FindGameObjectsWithTag("Right"); _longtag = GameObject.FindGameObjectsWithTag("Long"); _everythingtag = GameObject.FindGameObjectsWithTag("Everything"); _category = GameObject.FindGameObjectsWithTag("Category"); _captions = GameObject.FindGameObjectsWithTag("Caption"); _fullcaptions = GameObject.FindGameObjectsWithTag("Full Caption"); _slicecaptions = GameObject.FindGameObjectsWithTag("Slice Caption"); _wz = cube.GetComponent <WheelZoom>(); _acetCh = GameObject.Find("acetChosen").GetComponent <Image>(); _dofaCh = GameObject.Find("dofaChosen").GetComponent <Image>(); _noraCh = GameObject.Find("noraChosen").GetComponent <Image>(); _seroCh = GameObject.Find("seroChosen").GetComponent <Image>(); foreach (GameObject category in _category) { category.SetActive(false); } foreach (GameObject caption in _slicecaptions) { caption.SetActive(false); } _categoryRollImage = _categoryRoll.GetComponent <Image>(); sliceCategory.SetActive(false); }
//public bool modelLinkWork; void Start() { wz = brain.GetComponent <WheelZoom>(); _menu = GameObject.Find("Menu").GetComponent <MenuScript>(); }