public void Nextlevel() { if (currentWheel != null) { currentWheel.DestroyKnife(); } if (GameManager.Instance.Stage % 5 == 0) { GameManager.Instance.Stage++; StartCoroutine(BossDefeated()); } else { GameManager.Instance.Stage++; if (GameManager.Instance.Stage % 5 == 0) { StartCoroutine(BossFight()); } else { //wheelParticle.Play(); //Destroy(gameObject, 4f); // Debug.Log("Particl Wheel!"); //Wheel.Instance.wheelParticle.Play(); Invoke(nameof(SetupGame), 1.0f); // 0.3 // Задержка в появлении нового бревна. } } }