예제 #1
0
        // 根据主键ID返回指定的WenZhangLiuYan实体
        public static WenZhangLiuYanBusEntity GetEntity(int ID)
        {
            WenZhangLiuYanByPK exec = new WenZhangLiuYanByPK();

            exec.ID = ID;
            WenZhangLiuYanBusEntity obj = new WenZhangLiuYanBusEntity();

            obj.MetaDataTable = exec.ExecDataTable();
            return(obj);
        }
예제 #2
0
        // 公用静态方法,插入一条记录 InsertWenZhangLiuYan
        public static bool InsertEntity(WenZhangLiuYanBusEntity obj)
        {
            WenZhangLiuYanInsert exec = new WenZhangLiuYanInsert();

            try
            {
                exec.ReceiveParameter(obj);
                exec.ExecNoQuery();
                return(true);
            }
            catch (Exception ex)
            {
                //throw ex;
                return(false);
            }
            finally
            {
                obj = null;
            }
        }
예제 #3
0
        // 公用静态方法,修改一条记录 UpdateWenZhangLiuYan
        public static bool UpdateEntity(WenZhangLiuYanBusEntity obj)
        {
            if (obj == null || obj.IsEmpty)
            {
                return(false);
            }
            WenZhangLiuYanUpdate exec = new WenZhangLiuYanUpdate();

            try
            {
                exec.ReceiveParameter(obj);
                exec.ExecNoQuery();
                return(true);
            }
            catch (Exception ex)
            {
                //throw ex;
                return(false);
            }
            finally
            {
                obj = null;
            }
        }
예제 #4
0
 // 修改由实体指定的一条记录 ModifyWenZhangLiuYan
 public bool Modify(WenZhangLiuYanBusEntity obj)
 {
     return(UpdateEntity(obj));
 }
예제 #5
0
 // 添加由实体指定的一条记录 AddWenZhangLiuYan
 public bool Add(WenZhangLiuYanBusEntity obj)
 {
     return(InsertEntity(obj));
 }