예제 #1
0
        /// <summary>
        /// Start the application.
        /// </summary>
        static void Main(string[] args)
        {
            Console.WriteLine("Begin BonEngine demo..");

            using (var scene = new WelcomeScene())
                BonEngine.Start(scene);

            Console.WriteLine("Bye!");
        }
예제 #2
0
        public void WelcomeSceneIsShowingWelcome()
        {
            // Arrange
            Scene scene = new WelcomeScene();

            // Act
            var result = scene.Show();

            // Assert
            Assert.AreEqual("Welcome", result);
        }
예제 #3
0
        /// <summary>
        /// Is called when the window is created
        /// </summary>
        private void MainWindow_Load(object sender, EventArgs e)
        {
            // Create a navigator
            navigator = new Navigator(this);

            // Create our scene instance
            var scene = new WelcomeScene(this, navigator);

            navigator.Push(scene);

            // Start updating the game
            FrameTimer.Enabled = true;
        }