protected override void Execute()
        {
            using (_Server = new WebSocketConnection()) {
                if (_Server.Listen(_Address, _Port))
                {
                    RaiseListeningEvent();

                    while (!_Stop)
                    {
                        try {
                            // Accept an incoming connection
                            if (_Server.CanAccept(1000)) // 1 second
                            {
                                Socket NewSocket = _Server.Accept();
                                if (NewSocket != null)
                                {
                                    lock (_ClientThreadsLock) {
                                        WebSocketClientThread ClientThread = new WebSocketClientThread(NewSocket, ++_ClientThreadCounter);
                                        ClientThread.FinishEvent += ClientThread_FinishEvent;
                                        _ClientThreads.Add(ClientThread);
                                        RMLog.Info(_ClientThreads.Count.ToString() + " active connections");
                                        ClientThread.Start();
                                    }
                                }
                            }
                        } catch (Exception ex) {
                            RMLog.Exception(ex, "Unable to accept new websocket connection");
                        }
                    }

                    // Stop client threads
                    int ClientThreadCount = 0;
                    lock (_ClientThreadsLock) {
                        foreach (var ClientThread in _ClientThreads)
                        {
                            if (ClientThread != null)
                            {
                                ClientThread.Stop();
                            }
                        }
                        ClientThreadCount = _ClientThreads.Count;
                    }

                    // Wait for client threads
                    while (ClientThreadCount > 0)
                    {
                        lock (_ClientThreadsLock) {
                            ClientThreadCount = _ClientThreads.Count;
                        }
                        Thread.Sleep(100);
                    }
                }
                else
                {
                    RMLog.Error("WebSocket Server Thread: Unable to listen on " + _Address + ":" + _Port);
                }
            }
        }