public System.Threading.Tasks.Task <bool> DeleteAsync(WebRPG.MVC.UserServiceReference.Character entity) { return(base.Channel.DeleteAsync(entity)); }
public int Update(WebRPG.MVC.UserServiceReference.Character entity) { return(base.Channel.Update(entity)); }
public bool Delete(WebRPG.MVC.UserServiceReference.Character entity) { return(base.Channel.Delete(entity)); }
public void Create(WebRPG.MVC.UserServiceReference.Character entity) { base.Channel.Create(entity); }