public System.Threading.Tasks.Task <WebGameClient.GameTableServiceReference.GameTable> JoinGameTableAsync(WebGameClient.GameTableServiceReference.CGUser user, WebGameClient.GameTableServiceReference.GameTable table) { return(base.Channel.JoinGameTableAsync(user, table)); }
public System.Threading.Tasks.Task <WebGameClient.GameTableServiceReference.GameTable> CreateGameTableAsync(WebGameClient.GameTableServiceReference.CGUser user, string tableName) { return(base.Channel.CreateGameTableAsync(user, tableName)); }
public WebGameClient.GameTableServiceReference.GameTable JoinGameTable(WebGameClient.GameTableServiceReference.CGUser user, WebGameClient.GameTableServiceReference.GameTable table) { return(base.Channel.JoinGameTable(user, table)); }
public WebGameClient.GameTableServiceReference.GameTable CreateGameTable(WebGameClient.GameTableServiceReference.CGUser user, string tableName) { return(base.Channel.CreateGameTable(user, tableName)); }