public static void Initialize(WebCore.Config config) { StringHelper userDataPathStr = new StringHelper(config.userDataPath); StringHelper pluginPathStr = new StringHelper(config.pluginPath); StringHelper logPathStr = new StringHelper(config.logPath); StringHelper userAgentOverrideStr = new StringHelper(config.userAgentOverride); StringHelper proxyServerStr = new StringHelper(config.proxyServer); StringHelper proxyConfigScriptStr = new StringHelper(config.proxyConfigScript); StringHelper customCSSStr = new StringHelper(config.customCSS); awe_webcore_initialize(config.enablePlugins, config.enableJavascript, userDataPathStr.value(), pluginPathStr.value(), logPathStr.value(), config.logLevel, userAgentOverrideStr.value(), proxyServerStr.value(), proxyConfigScriptStr.value(), config.saveCacheAndCookies, config.maxCacheSize, config.disableSameOriginPolicy, customCSSStr.value()); activeWebViews = new List <Object>(); }
public WebForm() { InitializeComponent(); Resize += WebForm_Resize; webViewBitmap.MouseMove += WebForm_MouseMove; webViewBitmap.MouseDown += WebForm_MouseDown; webViewBitmap.MouseUp += WebForm_MouseUp; MouseWheel += WebForm_MouseWheel; KeyDown += WebForm_KeyDown; KeyUp += WebForm_KeyUp; KeyPress += WebForm_KeyPress; FormClosed += WebForm_FormClosed; Activated += WebForm_Activated; Deactivate += WebForm_Deactivate; WebCore.Config config = new WebCore.Config(); config.enablePlugins = true; WebCore.Initialize(config); webView = WebCore.CreateWebview(webViewBitmap.Width, webViewBitmap.Height); webView.LoadURL("http://www.google.com"); webView.Focus(); timer = new Timer(); timer.Interval = 30; timer.Tick += new EventHandler(timer_Tick); timer.Start(); }
void Start() { // Initialize webCore and timer if they haven't been already if (WebCoreHasStarted == false) { WebCore.Config conf = new WebCore.Config(); conf.enablePlugins = true; WebCore.Initialize(conf); webCoreHelper = new GameObject(); webCoreHelper.AddComponent <WebCoreHelper>(); WebCoreHasStarted = true; } // Create a new webView with a width and height of 512 pixels webView = WebCore.CreateWebview(512, 512); // Add webView to list of all open webviews allWebViews.Add(webView); // Load webpage webView.LoadURL("http://www.google.com"); // Create texture that will be updated texture = new Texture2D(width, height, TextureFormat.ARGB32, false); // Create the pixel array for the plugin to write into at startup Pixels = texture.GetPixels(0); // "pin" the array in memory, so we can pass direct pointer to it's data to the plugin, // without costly marshaling of array of structures. PixelsHandle = GCHandle.Alloc(Pixels, GCHandleType.Pinned); // Assign texture to the renderer if (renderer) { renderer.material.mainTexture = texture; } // or gui texture else if (GetComponent(typeof(GUITexture))) { GUITexture gui = GetComponent(typeof(GUITexture)) as GUITexture; gui.texture = texture; } else { Debug.Log("Game object has no renderer or gui texture to assign the generated texture to!"); } }
protected override void LoadContent() { WebCore.Config config = new WebCore.Config(); config.enablePlugins = true; config.enableJavascript = true; WebCore.Initialize(config); thisWidth = Game.GraphicsDevice.PresentationParameters.BackBufferWidth; thisHeight = Game.GraphicsDevice.PresentationParameters.BackBufferHeight; webView = WebCore.CreateWebview(thisWidth, thisHeight); webRender = new Texture2D(GraphicsDevice, thisWidth, thisHeight, false, SurfaceFormat.Color); webData = new int[thisWidth * thisHeight]; webEffect = assetManager.GetAsset <Effect>("Shaders/webEffect"); LocalURL = URL; //ReLoad(); }
public MainWindow() { InitializeComponent(); // Setup Update Timer updateTimer = new DispatcherTimer(); updateTimer.Tick += new EventHandler(update); updateTimer.Interval = new TimeSpan(0, 0, 0, 0, 15); updateTimer.Start(); this.SourceInitialized += browserWindowSourceInitialized; txtAddress.KeyDown += txtAddressKeyDown; tabControl.SelectionChanged += tabControlChanged; // Setup Webcore with plugins enabled WebCore.Config config = new WebCore.Config(); config.enablePlugins = true; WebCore.Initialize(config); tabViewList = new ArrayList(); }