예제 #1
0
    // This is only called when the scene loads.
    void Start()
    {
        vision = GameObject.FindGameObjectWithTag("Webcam").GetComponent <WebCamTextureToCloudVision> ();

        curr_voice = VoiceType.fr_FR_Renee;

        // Strictly for debugging to test a few words!
        if (isDebug)
        {
            StartCoroutine(Process("en", "Bonsoir."));
        }
    }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        langList = GetComponent <Dropdown> ();

        webcam = GameObject.FindGameObjectWithTag("Webcam").GetComponent <WebCamTextureToCloudVision> ();

        translate = GameObject.FindGameObjectWithTag("Translate").GetComponent <TranslateWatson> ();

        langList.onValueChanged.AddListener(delegate {
            ChangeLanguage(langList);
        });

        webcam.SetCurrentLanguage("en");
        translate.SetCurrentVoice(VoiceType.fr_FR_Renee);
    }
예제 #3
0
 void Start()
 {
     vision = GameObject.FindGameObjectWithTag("Webcam").GetComponent <WebCamTextureToCloudVision> ();
 }