public void GetCameras() { var cameras = WebCamManager.GetCameras(); var data = new { cameraInfo = cameras }; _serializator.Serialize(_client, _packet.Endpoint, _packet.SyncKey, data); }
public void GetCameras() { var cameras = WebCamManager.GetCameras(); var data = new { cameraInfo = cameras }; _builder.WriteMessage(data); }
public void GetCameras() { var cameras = WebCamManager.GetCameras(); var data = new { cameraInfo = cameras }; serializator.Serialize(client, packet.endpoint, packet.syncKey, data); }