public WeatherData(string Tag = null) : base(Tag) { WindSpeed = new Byte(); CloudSpeedLower = new Byte(); CloudSpeedUpper = new Byte(); TransitionDelta = new Byte(); SunGlare = new Byte(); SunDamage = new Byte(); PrecipitationBeginFadeIn = new Byte(); PrecipitationEndFadeOut = new Byte(); Thunder_LightningBeginFadeIn = new Byte(); Thunder_LightningEndFadeOut = new Byte(); Thunder_LightningFrequency = new Byte(); Classification = new WeatherClassification(); LightningColorRed = new Byte(); LightningColorGreen = new Byte(); LightningColorBlue = new Byte(); }
public WeatherData(Byte WindSpeed, Byte CloudSpeedLower, Byte CloudSpeedUpper, Byte TransitionDelta, Byte SunGlare, Byte SunDamage, Byte PrecipitationBeginFadeIn, Byte PrecipitationEndFadeOut, Byte Thunder_LightningBeginFadeIn, Byte Thunder_LightningEndFadeOut, Byte Thunder_LightningFrequency, WeatherClassification Classification, Byte LightningColorRed, Byte LightningColorGreen, Byte LightningColorBlue) { this.WindSpeed = WindSpeed; this.CloudSpeedLower = CloudSpeedLower; this.CloudSpeedUpper = CloudSpeedUpper; this.TransitionDelta = TransitionDelta; this.SunGlare = SunGlare; this.SunDamage = SunDamage; this.PrecipitationBeginFadeIn = PrecipitationBeginFadeIn; this.PrecipitationEndFadeOut = PrecipitationEndFadeOut; this.Thunder_LightningBeginFadeIn = Thunder_LightningBeginFadeIn; this.Thunder_LightningEndFadeOut = Thunder_LightningEndFadeOut; this.Thunder_LightningFrequency = Thunder_LightningFrequency; this.Classification = Classification; this.LightningColorRed = LightningColorRed; this.LightningColorGreen = LightningColorGreen; this.LightningColorBlue = LightningColorBlue; }