예제 #1
0
        public void CreaturePicksUpWeapon(Entities entity, Weapon weapon)
        {
            if (!WeaponsList.Contains(weapon))
            {
                return;
            }

            entity.EquipWeapon(weapon);
        }
예제 #2
0
        public void HumanPickUpsWeapon(HumanPlayer Player, Weapon weapon)
        {
            if (!WeaponsList.Contains(weapon))
            {
                return;
            }

            Player.EquipWeapon(weapon);
        }