예제 #1
0
 void Start() {
     rigidbody2D = GetComponent<Rigidbody2D>();
     playerGraphic = transform.FindChild("Sprite");
     weaponRoot = GetComponentInChildren<WeaponRoot>();
 }
예제 #2
0
 void Start()
 {
     rigidbody = GetComponent<Rigidbody2D>();
     weaponRoot = GetComponentInChildren<WeaponRoot>();
     graphic = transform.FindChild("Sprite").gameObject;
 }