public static void InitializeAllContentLoaders(ContentManager content)
 {
     TextureLoader.Initialize(content);
     FontLoader.Initialize(content);
     CharmLoader.Initialize(content);
     CreatureLoader.Initialize(content);
     ProjectileLoader.Initialize(content);
     ShieldLoader.Initialize(content);
     TileLoader.Initialize(content);
     UserInterfaceLoader.Initialize(content);
     WeaponLoader.Initialize(content);
 }