/// <summary> /// Saves the weapon. /// </summary> /// <returns>Weapon Object</returns> public Weapon SaveWeapon() { SqlDataReader result; DatabaseConnection dbconn = new DatabaseConnection(); SqlCommand command = new SqlCommand(); SqlConnection connection = new SqlConnection(dbconn.SQLSEVERConnString); try { connection.Open(); command.Connection = connection; command.CommandType = CommandType.StoredProcedure; command.CommandText = "InsertUpdate_Weapon"; command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponID", SqlDbType.Int, WeaponID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponName", SqlDbType.VarChar, WeaponName.ToString(), 50)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponTypeID", SqlDbType.Int, WeaponTypeID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponSizeID", SqlDbType.Int, WeaponSizeID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Cost", SqlDbType.Int, Cost.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@RateOfFire", SqlDbType.VarChar, RateOfFire.ToString(), 3)); command.Parameters.Add(dbconn.GenerateParameterObj("@DamageDieNumber", SqlDbType.Int, DamageDieNumber.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@DamageDieType", SqlDbType.Int, DamageDieType.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Stun", SqlDbType.Bit, Stun.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@StunDieNumber", SqlDbType.Int, DamageDieNumber.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@StunDieType", SqlDbType.Int, DamageDieType.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponDescription", SqlDbType.Text, WeaponDescription.ToString(), 4000)); command.Parameters.Add(dbconn.GenerateParameterObj("@Weight", SqlDbType.Decimal, Weight.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@BookID", SqlDbType.Int, BookID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponProficiencyFeatID", SqlDbType.Int, WeaponProficiencyFeatID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@EmplacementPoints", SqlDbType.Int, EmplacementPoints.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@DoubleWeapon", SqlDbType.Bit, DoubleWeapon.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@AreaOfAttack", SqlDbType.Bit, AreaOfAttack.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Accurate", SqlDbType.Bit, AreaOfAttack.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Inaccurate", SqlDbType.Bit, AreaOfAttack.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Slugthrower", SqlDbType.Bit, Slugthrower.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@RequiresSeperateAmmo", SqlDbType.Bit, RequiresSeperateAmmo.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@ExtraDamage", SqlDbType.Bit, ExtraDamage.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@ExtraStunDamage", SqlDbType.Bit, ExtraStunDamage.ToString(), 0)); result = command.ExecuteReader(); result.Read(); SetReaderToObject(ref result); } catch { Exception e = new Exception(); this._insertUpdateOK = false; this._insertUpdateMessage.Append(e.Message + " Inner Exception= " + e.InnerException); throw e; } finally { command.Dispose(); connection.Close(); } return(this); }
/// <summary> /// Deletes the weapon. /// </summary> /// <returns>Boolean</returns> public bool DeleteWeapon() { SqlDataReader result; DatabaseConnection dbconn = new DatabaseConnection(); SqlCommand command = new SqlCommand(); SqlConnection connection = new SqlConnection(dbconn.SQLSEVERConnString); try { connection.Open(); command.Connection = connection; command.CommandType = CommandType.StoredProcedure; command.CommandText = "Delete_Weapon"; command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponID", SqlDbType.Int, WeaponID.ToString(), 0)); result = command.ExecuteReader(); } catch { Exception e = new Exception(); this._deleteOK = false; this._deletionMessage.Append(e.Message + " Inner Exception= " + e.InnerException); throw e; } finally { command.Dispose(); connection.Close(); } return(this.DeleteOK); }
/// <summary> /// Saves the character class level. /// </summary> /// <returns>CharacterWeapon Object</returns> public CharacterWeapon SaveCharacterWeapon() { SqlDataReader result; DatabaseConnection dbconn = new DatabaseConnection(); SqlCommand command = new SqlCommand(); SqlConnection connection = new SqlConnection(dbconn.SQLSEVERConnString); try { connection.Open(); command.Connection = connection; command.CommandType = CommandType.StoredProcedure; command.CommandText = "InsertUpdate_CharacterWeapon"; command.Parameters.Add(dbconn.GenerateParameterObj("@CharacterWeaponID", SqlDbType.Int, CharacterWeaponID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@CharacterID", SqlDbType.Int, CharacterID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@WeaponID", SqlDbType.Int, WeaponID.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@RangeAttackBonus", SqlDbType.Int, RangeAttackBonus.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@RangeDamageBonus", SqlDbType.Int, RangeDamageBonus.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@MeleeAttackBonus", SqlDbType.Int, MeleeAttackBonus.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@MeleeDamageBonus", SqlDbType.Int, MeleeDamageBonus.ToString(), 0)); command.Parameters.Add(dbconn.GenerateParameterObj("@Notes", SqlDbType.VarChar, Notes.ToString(), 100)); result = command.ExecuteReader(); result.Read(); SetReaderToObject(ref result); } catch { Exception e = new Exception(); this._insertUpdateOK = false; this._insertUpdateMessage.Append(e.Message + " Inner Exception= " + e.InnerException); throw e; } finally { command.Dispose(); connection.Close(); } return(this); }