// Token: 0x060009BA RID: 2490 RVA: 0x0003E504 File Offset: 0x0003C704 private void DrawInstantHitWeapon() { bool flag = Singleton <DragAndDrop> .Instance.IsDragging && ShopUtils.IsInstantHitWeapon(Singleton <DragAndDrop> .Instance.DraggedItem.Item) && Singleton <DragAndDrop> .Instance.DraggedItem.Item.View.ItemClass == this._item.View.ItemClass; this.ProgressBar(new Rect(20f, 120f, 200f, 12f), this._damage.Title, this._damage.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 135f, 200f, 12f), this._fireRate.Title, 1f - this._fireRate.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 150f, 200f, 12f), this._accuracy.Title, this._accuracy.Percent, ColorScheme.ProgressBar, string.Empty); this.ProgressBar(new Rect(20f, 165f, 200f, 12f), this._ammo.Title, this._ammo.Percent, ColorScheme.ProgressBar, string.Empty); //this.ProgressBar(new Rect(20f, 180f, 200f, 12f), this._armorPierced.Title, this._armorPierced.Percent, ColorScheme.ProgressBar, string.Empty); if (flag) { UberStrikeItemWeaponView view = Singleton <DragAndDrop> .Instance.DraggedItem.Item.View as UberStrikeItemWeaponView; this.ComparisonOverlay(new Rect(20f, 120f, 200f, 12f), this._damage.Percent, WeaponConfigurationHelper.GetDamageNormalized(view)); this.ComparisonOverlay(new Rect(20f, 135f, 200f, 12f), 1f - this._fireRate.Percent, 1f - WeaponConfigurationHelper.GetRateOfFireNormalized(view)); this.ComparisonOverlay(new Rect(20f, 150f, 200f, 12f), this._accuracy.Percent, 1f - WeaponConfigurationHelper.GetAccuracySpreadNormalized(view)); } }
// Token: 0x06000E43 RID: 3651 RVA: 0x00061858 File Offset: 0x0005FA58 public void Draw() { if (this._item != null) { GUITools.ProgressBar(new Rect(14f, 95f, 165f, 12f), LocalizedStrings.Damage, WeaponConfigurationHelper.GetDamageNormalized(this._item), ColorScheme.ProgressBar, 64); GUITools.ProgressBar(new Rect(14f, 111f, 165f, 12f), LocalizedStrings.RateOfFire, WeaponConfigurationHelper.GetRateOfFireNormalized(this._item), ColorScheme.ProgressBar, 64); if (this._item.ItemClass == UberstrikeItemClass.WeaponCannon || this._item.ItemClass == UberstrikeItemClass.WeaponLauncher || this._item.ItemClass == UberstrikeItemClass.WeaponSplattergun) { GUITools.ProgressBar(new Rect(175f, 95f, 165f, 12f), LocalizedStrings.Velocity, WeaponConfigurationHelper.GetProjectileSpeedNormalized(this._item), ColorScheme.ProgressBar, 64); GUITools.ProgressBar(new Rect(175f, 111f, 165f, 12f), LocalizedStrings.Impact, WeaponConfigurationHelper.GetSplashRadiusNormalized(this._item), ColorScheme.ProgressBar, 64); } else if (this._item.ItemClass == UberstrikeItemClass.WeaponMelee) { bool enabled = GUI.enabled; GUI.enabled = false; GUITools.ProgressBar(new Rect(175f, 95f, 165f, 12f), LocalizedStrings.Accuracy, 0f, ColorScheme.ProgressBar, 64); GUITools.ProgressBar(new Rect(175f, 111f, 165f, 12f), LocalizedStrings.Recoil, 0f, ColorScheme.ProgressBar, 64); GUI.enabled = enabled; } else { GUITools.ProgressBar(new Rect(175f, 95f, 165f, 12f), LocalizedStrings.Accuracy, WeaponConfigurationHelper.GetAccuracySpreadNormalized(this._item), ColorScheme.ProgressBar, 64); GUITools.ProgressBar(new Rect(175f, 111f, 165f, 12f), LocalizedStrings.Recoil, WeaponConfigurationHelper.GetRecoilKickbackNormalized(this._item), ColorScheme.ProgressBar, 64); //GUITools.ProgressBar(new Rect(175f, 127f, 165f, 12f), LocalizedStrings.ArmorPierced, WeaponConfigurationHelper.GetArmorPiercedNormalized(this._item), ColorScheme.ProgressBar, 64); } } }