private void btnSaveChunkWave_Click(object sender, EventArgs e) { AudioChunk chunk = GetSelectedChunk(); if (chunk != null) { SaveFileDialog dlg = new SaveFileDialog(); dlg.Filter = "wave files (*.wav)|*.wav|All files (*.*)|*.*"; dlg.RestoreDirectory = true; dlg.FileName = "chunk"; dlg.DefaultExt = ".wav"; if (dlg.ShowDialog() == DialogResult.OK) { using (FileStream stream = new FileStream(dlg.FileName, FileMode.Create, FileAccess.Write)) { WaveStreamWriter streamWriter = new WaveStreamWriter(stream); if (chunk.Oscillators.Count > 0) { streamWriter.WriteChunk(chunk); } streamWriter.Close(); } } } }
private void btnTestFullChunk_Click(object sender, EventArgs e) { AudioChunk chunk = GetSelectedChunk(); if (chunk == null) { return; } using (MemoryStream stream = new MemoryStream()) { WaveStreamWriter streamWriter = new WaveStreamWriter(stream); if (chunk.Oscillators.Count > 0) { streamWriter.WriteChunk(chunk); } streamWriter.Close(); PlayStream(stream); } }
private void button_Click(object sender, RoutedEventArgs e) { using (FileStream stream = new FileStream(".\\output.wav", FileMode.Create, FileAccess.Write, FileShare.None, 8 * 1024 * 1024)) { WaveStreamWriter streamWriter = new WaveStreamWriter(stream); int duration = 100; int repeatGlobalCount = 10; int freq = 60; AudioChunk motorChunk = SampleHelper.MakeChordChunk(400, 30, 6000); Oscillator silence600 = SampleHelper.MakeSilenceOscillator(600); AudioChunk smallBassChunk1 = SampleHelper.MakeBassChunk(40, 80, 12000); Oscillator silence200 = SampleHelper.MakeSilenceOscillator(200); Oscillator silence100 = SampleHelper.MakeSilenceOscillator(100); AudioChunk smallBassChunk2 = SampleHelper.MakeBassChunk2(40, 80, 12000); Oscillator sine = new Oscillator(WaveType.Sine, 40, 80, 12000, 2); Oscillator square = new Oscillator(WaveType.Square, 40, 80, 12000, 2); Oscillator triangle = new Oscillator(WaveType.Triangle, 40, 80, 12000, 2); Oscillator sawtooth = new Oscillator(WaveType.Sawtooth, 40, 80, 12000, 2); streamWriter.WriteOscillator(sine); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(sine); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(square); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(square); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(triangle); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(triangle); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(sawtooth); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(sawtooth); streamWriter.WriteOscillator(silence200); streamWriter.WriteOscillator(silence200); //for (int j = 0; j < 1; j++) //{ // for (int i = 0; i < 2; i++) // { // for (int z = 0; z < 3; z++) // { // streamWriter.WriteChunk(smallBassChunk1); // streamWriter.WriteOscillator(silence200); // } // for (int z = 0; z < 2; z++) // { // streamWriter.WriteChunk(smallBassChunk1); // streamWriter.WriteOscillator(silence100); // } // } // for (int i = 0; i < 4; i++) // { // for (int z = 0; z < 3; z++) // { // streamWriter.WriteChunk(smallBassChunk2); // streamWriter.WriteOscillator(silence200); // } // for (int z = 0; z < 2; z++) // { // streamWriter.WriteChunk(smallBassChunk2); // streamWriter.WriteOscillator(silence100); // } // } //} //for (int i = 0; i < 3; i++) //{ // streamWriter.WriteChunk(motorChunk); // streamWriter.WriteOscillator(silence600); //} //for (int z = 0; z < 10; z++) //{ // streamWriter.WriteChunk(smallBassChunk2); // streamWriter.WriteOscillator(silence200); //} //freq = 60; //for (int z = 0; z < 5; z++) //{ // streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration * 2, freq, 3000)); // streamWriter.WriteSilenceChunk(100); // streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration * 2, freq, 3000)); // streamWriter.WriteSilenceChunk(50); // streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration * 2, freq, 3000)); // streamWriter.WriteSilenceChunk(duration); //} //for (int j = 0; j < 2; j++) //{ // freq = 60; // for (int k = 0; k < 3; k++) // { // //WriteSample(MakeSample(duration, 50, 300), writer); // //WriteSample(MakeSilenceSample(200), writer); // SequenceHelper.WriteSample(SequenceHelper.MakeSample(duration * 2, freq, 3000), writer); // SequenceHelper.WriteSilenceSample(100, writer); // SequenceHelper.WriteSample(SequenceHelper.MakeSample(duration * 2, freq, 3000), writer); // SequenceHelper.WriteSilenceSample(50, writer); // SequenceHelper.WriteSample(SequenceHelper.MakeSample(duration * 2, freq, 3000), writer); // SequenceHelper.WriteSilenceSample(duration, writer); // } // freq = ((j % 2) != 0) ? 180 : 260; // int repeatSeq = ((j % 2) == 0) ? 2 : 2; // duration = ((j % 2) == 0) ? 100 : 100; // SequenceHelper.WriteUpDownSample(4000, 1500, 500, freq, 1000, writer); // SequenceHelper.WriteSilenceSample(duration * 2, writer); // //for (int i = 0; i < repeatSeq; i++) // //{ // // WriteSample(MakeSample(duration * 3, 50, 300), writer); // // //if (j != (repeatGlobalCount - 1)) // // // WriteSample(MakeSample(duration, 30, 3000), writer); // //} //} streamWriter.Close(); } SoundPlayer player = new SoundPlayer(".\\output.wav"); player.Load(); player.PlaySync(); Application.Current.MainWindow.Close(); //OscToFile(@".\SampleSine.wav", new Oscillator(WaveType.Sine, 1000, 4000, 300, 2)); //OscToFile(@".\SampleSawtooth.wav", new Oscillator(WaveType.Sawtooth, 1000, 4000, 300, 2)); //OscToFile(@".\SampleSquare.wav", new Oscillator(WaveType.Square, 1000, 4000, 300, 2)); }
private void btnTestForm_Click(object sender, EventArgs e) { using (MemoryStream stream = new MemoryStream()) { WaveStreamWriter streamWriter = new WaveStreamWriter(stream); // streamWriter.WriteSilenceChunk(5); int freq = (int)waveFormControl.Frequency; int duration = (int)waveFormControl.Duration; int amp = (int)waveFormControl.Amplitude; List <Tone> tones = new List <Tone>(); tones.Add(Tones.Item("Do3")); tones.Add(Tones.Item("Ré3")); tones.Add(Tones.Item("Mi3")); tones.Add(Tones.Item("Fa3")); tones.Add(Tones.Item("Sol3")); tones.Add(Tones.Item("La3")); tones.Add(Tones.Item("Si3")); tones.Add(Tones.Item("Do4")); //foreach (var item in tones) //{ ////streamWriter.WriteOscillator(new Oscillator(WaveType.Sine, (int)numDuration.Value, item.Frequency, (int)numAmplitude.Value, 2)); //streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration, freq, amp, 2)); ////streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration, freq, -amp, 2)); //streamWriter.WriteSilenceChunk(10); //} //foreach (var item in Tones.ToneList()) //{ // streamWriter.WriteOscillator(new Oscillator(WaveType.Sine, 200, item.Frequency, item.Amplitude, 2)); // streamWriter.WriteSilenceChunk(100); //} List <WaveType> types = lvWaveForms.GetSelectedForms(); AudioChunk chunk = new AudioChunk(); foreach (var item in types) { chunk.AddOscillator(item, duration, freq, amp, 2); //chunk.AddOscillator(item, duration, freq, -amp, 2); } ////chunk.AddOscillator(WaveType.Noise, duration, 40, 2000, 2); ////chunk.AddOscillator(WaveType.Noise, duration, 20, 1000, 2); ////for (int i = 0; i < 15; i++) ////{ //// chunk.AddOscillator(WaveType.Square, duration, freq - i, amp - (i * 200), 2); //// chunk.AddOscillator(WaveType.Sawtooth, duration, freq - i, amp - (i * 200), 2); //// //chunk.AddOscillator(WaveType.Sine, duration, freq -i, amp - (i * 100), 2); ////} if (chunk.Oscillators.Count > 0) { streamWriter.WriteChunk(chunk); streamWriter.WriteChunk(chunk); streamWriter.WriteChunk(chunk); } streamWriter.Close(); PlayStream(stream); } }
private void btnDraftTest_Click(object sender, EventArgs e) { using (MemoryStream stream = new MemoryStream()) { WaveStreamWriter streamWriter = new WaveStreamWriter(stream); streamWriter.WriteSilenceChunk(50); int freq = (int)waveFormControl.Frequency; int duration = (int)waveFormControl.Duration; int amp = (int)waveFormControl.Amplitude; List <Tone> tones = new List <Tone>(); tones.Add(Tones.Item("Do3")); tones.Add(Tones.Item("Ré3")); tones.Add(Tones.Item("Mi3")); tones.Add(Tones.Item("Fa3")); tones.Add(Tones.Item("Sol3")); tones.Add(Tones.Item("La3")); tones.Add(Tones.Item("Si3")); tones.Add(Tones.Item("Do4")); WriteNote(streamWriter, "Ré3", 75, 300, amp); WriteNote(streamWriter, "Sol3", 75, 300, amp); WriteNote(streamWriter, "La3", 75, 300, amp); WriteNote(streamWriter, "Si3", 100, 300, amp); WriteNote(streamWriter, "La3", 125, 300, amp); WriteNote(streamWriter, "Sol3", 125, 750, amp); WriteNote(streamWriter, "Sol3", 325, 150, amp); WriteNote(streamWriter, "Sol3", 60, 150, amp); WriteNote(streamWriter, "Sol3", 60, 250, amp); WriteNote(streamWriter, "La3", 125, 300, amp); WriteNote(streamWriter, "Si3", 125, 350, amp); WriteNote(streamWriter, "La3", 125, 650, amp); //WriteNote(streamWriter, "La3", 50, 150, amp); //WriteNote(streamWriter, "La3", 50, 150, amp); //WriteNote(streamWriter, "La3", 50, 150, amp); //WriteNote(streamWriter, "Si3", 100, 250, amp); //WriteNote(streamWriter, "Do3", 100, 150, amp); //WriteNote(streamWriter, "Si3", 100, 200, amp); //WriteNote(streamWriter, "La3", 100, 300, amp); //WriteNote(streamWriter, "La3", 100, 150, amp); //WriteNote(streamWriter, "La3", 100, 150, amp); //WriteNote(streamWriter, "La3", 100, 150, amp); //WriteNote(streamWriter, "Si3", 100, 300, amp); //WriteNote(streamWriter, "La3", 100, 250, amp); //WriteNote(streamWriter, "Sol3", 100, 400, amp); //WriteNote(streamWriter, "La3", 100, 200, amp); streamWriter.Close(); PlayStream(stream); } }