void Start() { waGimmmick = water.GetComponent <WaterGimmick> (); clGimmick = cloud.GetComponent <CloudGimmick> (); bigSignAnimaR = GetComponent <Animator> (); bigSignAnimaL = bigSignL.GetComponent <Animator> (); player = GameObject.FindGameObjectWithTag("Player"); }
void Start() { gController = gimmickControl.GetComponent <GimmickController> (); wGimmick = waterGimmick.GetComponent <WaterGimmick>(); player = GameObject.FindGameObjectWithTag("Player"); // プレイヤーを取得 this.transform.position = player.transform.position + new Vector3(4, 0, 0); // プレイヤーの頭上らへんに来るようにposition設定 spRenderer = GetComponent <SpriteRenderer>(); spRenderer.color = new Color(1, 1, 1, 0); // 雲のalpha値など popUpRainEffect = Instantiate(nullObj); // 用意したnullobjectを代入 }