void ResLeave(IMessage theData) { Ag.LogIntense(1, true); Ag.LogString(mName + " ResLeave Rcvd ... \t\t\t\t >>> Re Action Enemy left <<<"); Ag.LogString(" >>> " + theData.MessageText); ActionLeave(); // I leave too ...!!! if (Ag.mFriendMode != 1) { Ag.mySelf.CoolTimeChooseOneMoreGameWin(); } if (Ag.GameStt.WillSendWasGameReport) { WasGameReport aObj = new WasGameReport() { User = Ag.mySelf, winnerID = Ag.mySelf.WAS.KkoID, loserID = Ag.NodeObj.EnemyUser.WAS.KkoID, winPo = (int)Ag.NodeObj.myGameLogic.CurAccumTotal, losPo = 0 }; aObj.messageAction = (int pInt) => { EnemyUser = null; CurEnemy = null; }; } else { EnemyUser = null; CurEnemy = null; } Ag.GameStt.EnemyOrMyselfLeftActionFromNode(myself: false, pComent: " Enemy Left case ..."); if (dlgtEnemyLeft != null) { dlgtEnemyLeft(); } Ag.LogIntense(2, false); }
public void GameReport(AmUser WinnerUser, AmUser LoserUser, int WinPoint, int LoserPoint) { string winID, losID, myID = Ag.mGuest ? Ag.mySelf.DeviceID : Ag.mySelf.WAS.KkoID; myWeekScr = Ag.mySelf.myRank.WAS.weekScore; enWeekScr = Ag.NodeObj.MySocket.CurEnemy.rankObj.weekScore; if (Ag.SingleTry > 0) { Ag.NodeObj.MyUser.myRank.WAS.contWinNum = 0; Wincheck(); WasCardUniformCostume aaObj = new WasCardUniformCostume() { User = Ag.mySelf, code = 240 }; aaObj.messageAction = (int pInt) => { switch (pInt) // 0:성공 { case 0: Wincheck(); Ag.SingleTry = 0; return; } }; return; } if (Ag.mgDidWin) { if (Ag.mFriendMode != 1) { Ag.mySelf.CoolTimeChooseOneMoreGameWin(); } winID = myID; losID = LoserUser.WAS.KkoID; } else { winID = WinnerUser.WAS.KkoID; losID = myID; } WasGameReport aObj = new WasGameReport() { User = Ag.mySelf, winnerID = winID, loserID = losID, winPo = (int)TotalWinerPoint, losPo = (int)TotalLoserPoint }; aObj.messageAction = (int pInt) => { switch (pInt) // 0:성공, -1:캐쉬 부족, 1:잘못된 단위 { case 0: if (mNetworkError) { WincheckNetworkError(); mRscrcMan.FindChild(dicGameSceneMenuList ["popup"], "rematch_accept/btngrid/btn_rematch", false); } else { Wincheck(); } myCard.WAS.ResetWidthAndSkill(); GameSceneCardUpdate(); aObj = null; Ag.LogString(" result : Success "); return; } }; }