public void DeleteWarehouseLocationCommand() { try { int i = 0; int ii = 0; for (int j = SelectedWarehouseLocationList.Count - 1; j >= 0; j--) { WarehouseLocation item = (WarehouseLocation)SelectedWarehouseLocationList[j]; //get Max Index... i = WarehouseLocationList.IndexOf(item); if (i > ii) { ii = i; } Delete(item); WarehouseLocationList.Remove(item); } if (WarehouseLocationList != null && WarehouseLocationList.Count > 0) { //back off one index from the max index... ii = ii - 1; //if they delete the first row... if (ii < 0) { ii = 0; } //make sure it does not exceed the list count... if (ii >= WarehouseLocationList.Count()) { ii = WarehouseLocationList.Count - 1; } SelectedWarehouseLocation = WarehouseLocationList[ii]; //we will only enable committ for dirty validated records... if (Dirty == true) { AllowCommit = CommitIsAllowed(); } else { AllowCommit = false; } } else//only one record, deleting will result in no records... { SetAsEmptySelection(); } }//we try catch company delete as it may be used in another table as a key... //As well we will force a refresh to sqare up the UI after the botched delete... catch { NotifyMessage("WarehouseLocation/s Can Not Be Deleted. Contact XERP Admin For More Details."); Refresh(); } }
//Object.Property Scope Validation... private bool WarehouseLocationIsValid(WarehouseLocation item, _warehouseLocationValidationProperties validationProperties, out string errorMessage) { errorMessage = ""; switch (validationProperties) { case _warehouseLocationValidationProperties.WarehouseLocationID: //validate key if (string.IsNullOrEmpty(item.WarehouseLocationID)) { errorMessage = "ID Is Required."; return(false); } EntityStates entityState = GetWarehouseLocationState(item); if (entityState == EntityStates.Added && WarehouseLocationExists(item.WarehouseLocationID, item.WarehouseLocationID, item.WarehouseID, item.PlantID)) { errorMessage = "Item All Ready Exists..."; return(false); } //check cached list for duplicates... int count = WarehouseLocationList.Count(q => q.WarehouseLocationID == item.WarehouseLocationID); if (count > 1) { errorMessage = "Item All Ready Exists..."; return(false); } break; case _warehouseLocationValidationProperties.Name: //validate Description if (string.IsNullOrEmpty(item.Name)) { errorMessage = "Description Is Required."; return(false); } break; case _warehouseLocationValidationProperties.WarehouseID: //validate 2nd key if (string.IsNullOrEmpty(item.WarehouseID)) { errorMessage = "Warehouse Is Required."; return(false); } break; } return(true); }
//WarehouseLocation Object Scope Validation check the entire object for validity... private byte WarehouseLocationIsValid(WarehouseLocation item, out string errorMessage) { //validate key errorMessage = ""; if (string.IsNullOrEmpty(item.WarehouseLocationID)) { errorMessage = "ID Is Required."; return(1); } EntityStates entityState = GetWarehouseLocationState(item); if (entityState == EntityStates.Added && WarehouseLocationExists(item.WarehouseLocationID, item.WarehouseLocationID, item.WarehouseID, item.PlantID)) { errorMessage = "Item All Ready Exists."; return(1); } //check cached list for duplicates... int count = WarehouseLocationList.Count(q => q.WarehouseLocationID == item.WarehouseLocationID); if (count > 1) { errorMessage = "Item All Ready Exists..."; return(1); } //validate Name if (string.IsNullOrEmpty(item.Name)) { errorMessage = "Name Is Required."; return(1); } //validate WarehouseLocationID if (string.IsNullOrEmpty(item.WarehouseLocationID)) { errorMessage = "Warehouse Location Is Required."; return(1); } //validate WarehouseID if (string.IsNullOrEmpty(item.WarehouseLocationID)) { errorMessage = "Warehouse Is Required."; return(1); } //a value of 2 is pending changes... //On Commit we will give it a value of 0... return(2); }