예제 #1
0
    public void Initialize()
    {
        TapSpace.image.raycastTarget = false;
        WardrobeDataManager.DataLoad();

        listContent = GameObject.FindGameObjectWithTag("ListContent").GetComponent <Text>();

        haircut   = GameObject.Find("CurrentHaircut").GetComponent <Image>();
        outfit    = GameObject.Find("CurrentOutfit").GetComponent <Image>();
        listIndex = 0;
        list      = new List <WardrobeIDDictionary.SpriteDictionary>();

        LoadFromSave();
        listIndex        = list.FindIndex(item => item.id == WardrobeDataManager.curHaircutID);
        listContent.text = WardrobeIDDictionary.haircutDictionary[listIndex].name;

        SceneManager.sceneLoaded += OnSceneLoaded;
    }
예제 #2
0
 void OnClick()
 {
     WardrobeDataManager.DataSave();
     MainManager.textManager.isTyping = false;
     OnScreenTapped.Invoke();
 }
예제 #3
0
 void OnClick()
 {
     WardrobeDataManager.DataSave();
     button.interactable = false;
 }