예제 #1
0
    // Start is called before the first frame update
    void Start()
    {
        WP = Camera.main.GetComponent <WallPainter>();

        GameManager.current.startRun += getContestants;
    }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     m_wallPainter = GameObject.Find("PaintManager").GetComponent <WallPainter>();
 }