public override void RunStartUpLogicForObjective() { Instantiate(mob, new Vector3(71, 16, 0), Quaternion.identity); mobScript = mob.GetComponent <WalkingNPC>(); combatScript = mob.GetComponent <Monster>(); smogRenderer = smog.GetComponent <SpriteRenderer>(); playerScript = player.GetComponent <Player>(); }
public override void RunStartUpLogicForObjective() { portTalkingScript = portWorker.GetComponent <WanderingTalkingNPC>(); portWalkingScript = portWorker.GetComponent <WalkingNPC>(); playerInventory = player.GetComponent <Inventory>(); portWalkingScript.walkDirection = 1; portWalkingScript.walkTime = 4; portWalkingScript.speed = 3; portTalkingScript.canTalk = true; }