/// <summary> /// Play stored queue /// </summary> public void Play() { selectObject.ResetColor(); testAvatarBehavior.RunInstruction(queueController.GETQueue()); QueueStart?.Invoke(); WalkTargetManager.getInstance().MinWalkTargets(); }
/// <summary> /// Clear queue and scale walk targets /// </summary> private void QueueFinishedHandler() { queueController.Clear(); WalkTargetManager.getInstance().MaxWalkTargets(); }