예제 #1
0
        private void wu_wrestlerCriticalAdd_Click(object sender, EventArgs e)
        {
            try
            {
                if (wu_moveResults.Items.Count == 0)
                {
                    return;
                }

                if (wu_wrestlers.SelectedItem == null)
                {
                    return;
                }

                Skill       skill        = (Skill)wu_moveResults.SelectedItem;
                WakeUpGroup currentGroup = (WakeUpGroup)wu_wrestlers.SelectedItem;
                currentGroup.AddWakeUpMove(skill, DamageState.Critical);
                wu_wrestlers.SelectedItem = currentGroup;
                RefreshWrestlerView();
            }
            catch (Exception ex)
            {
                L.D("Adding Error: " + ex);
            }
        }
예제 #2
0
        private void wu_mediumAdd_Click(object sender, EventArgs e)
        {
            try
            {
                if (wu_moveResults.Items.Count == 0)
                {
                    return;
                }

                Skill       skill        = (Skill)wu_moveResults.SelectedItem;
                WakeUpGroup currentGroup = (WakeUpGroup)wu_styles.SelectedItem;
                currentGroup.AddWakeUpMove(skill, DamageState.Medium);
                wu_styles.SelectedItem = currentGroup;
                RefreshStyleView();
            }
            catch (Exception ex)
            {
                L.D("Adding Error: " + ex);
            }
        }