private void wu_wrestlerCriticalAdd_Click(object sender, EventArgs e) { try { if (wu_moveResults.Items.Count == 0) { return; } if (wu_wrestlers.SelectedItem == null) { return; } Skill skill = (Skill)wu_moveResults.SelectedItem; WakeUpGroup currentGroup = (WakeUpGroup)wu_wrestlers.SelectedItem; currentGroup.AddWakeUpMove(skill, DamageState.Critical); wu_wrestlers.SelectedItem = currentGroup; RefreshWrestlerView(); } catch (Exception ex) { L.D("Adding Error: " + ex); } }
private void wu_mediumAdd_Click(object sender, EventArgs e) { try { if (wu_moveResults.Items.Count == 0) { return; } Skill skill = (Skill)wu_moveResults.SelectedItem; WakeUpGroup currentGroup = (WakeUpGroup)wu_styles.SelectedItem; currentGroup.AddWakeUpMove(skill, DamageState.Medium); wu_styles.SelectedItem = currentGroup; RefreshStyleView(); } catch (Exception ex) { L.D("Adding Error: " + ex); } }