/// <summary> /// 删除角色 /// </summary> /// <returns></returns> public static int Delete_Character(string condition) { using (var con = GetOpenConnection()) { return(con.Execute(WMS_Character_Dal.Delete_Character(condition))); } }
/// <summary> /// 插入角色 /// </summary> /// <returns></returns> public static int Insert_Character(WMS_Character_Model wms_Character_Model) { using (var con = GetOpenConnection()) { return(con.Execute(WMS_Character_Dal.Insert_Character(wms_Character_Model))); } }
/// <summary> /// 更新角色 /// </summary> /// <returns></returns> public static int Update_Character(WMS_Character_Model wms_Character_Model, string condition) { using (var con = GetOpenConnection()) { return(con.Execute(WMS_Character_Dal.Update_Character(wms_Character_Model, condition))); } }
/// <summary> /// 查询角色 /// </summary> /// <returns></returns> public static DataTable Select_Character(string condition) { using (var con = GetOpenConnection()) { return(con.ExecuteDataTable(WMS_Character_Dal.Select_Character(condition))); } }