public static void ShowItemInfo(WMHALL_CONTROL_ENUM eControl) { //mFocusControl = eControl; }
public static void ShowChild(WMHALL_CONTROL_ENUM eControl) { HideMainHallStateChild(); mRootPanel.gameObject.SetActive(true); GameObject goMain = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE__MAIN_HALL]; goMain.SetActive(true); switch (eControl) { case WMHALL_CONTROL_ENUM.WMHALLCE_PROPERTY: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_EQUIPE]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_PROPERTY]; newGo2.SetActive(true); } break; case WMHALL_CONTROL_ENUM.WMHALLCE_BAG: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_EQUIPE]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_BAG]; newGo2.SetActive(true); } break; case WMHALL_CONTROL_ENUM.WMHALLCE_SKILL: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_SKILL]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_SKILL_DETAIL]; newGo2.SetActive(true); } break; case WMHALL_CONTROL_ENUM.WMHALLCE_TALENT: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_TALENT]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_TALENT_DETAIL]; newGo2.SetActive(true); } break; case WMHALL_CONTROL_ENUM.WMHALLCE_TASK: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_TASK]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_TASK_DETAIL]; newGo2.SetActive(true); } break; case WMHALL_CONTROL_ENUM.WMHALLCE_MAGIC: { GameObject newGo1 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_MAGIC]; newGo1.SetActive(true); GameObject newGo2 = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE_MAGIC_DETAIL]; newGo2.SetActive(true); } break; default: break; } }
public static void SetShowItemIcon(WMHALL_CONTROL_ENUM eControl) { //GameObject goMain = (GameObject)mhtWindow[WMHALL_CONTROL_ENUM.WMHALLCE__MAIN_HALL]; }