public JObject ScanControllers() { JObject response = new JObject(); //Controller Serial Number //Number Of controllers List <WGController> controllers = WGController.ScanNet(Properties.Settings.Default.controllerPort); if (controllers == null) { response["message"] = "No controllers Found"; return(response); } response["message"] = $"{controllers.Count} controllers found"; List <ControllerScanResponse> scanResults = new List <ControllerScanResponse>(); foreach (WGController c in controllers) { scanResults.Add(new ControllerScanResponse(c.Connection.ID, 4)); } response["controllers"] = JToken.FromObject(scanResults); return(response); }
// Start is called before the first frame update void Start() { controller = GetComponent <WGController>(); aiPath = GetComponent <AIPath>(); aiDestinationSetter = GetComponent <AIDestinationSetter>(); seeker = GetComponent <Seeker>(); }
//TODO: Add Support For NonStandard Port Selection public JObject SearchControllers() { JObject response = new JObject(); //Controller Serial Number //Number Of Controllers List <WGController> controllers = WGController.ScanNet(Properties.Settings.Default.controllerPort); if (controllers == null) { response.Add(new JProperty("message", "No controllers Found")); response.Add(new JProperty("controllers", null)); return(response); } response.Add(new JProperty("message", $"{controllers.Count} controllers found")); List <UInt16> serialNumbers = new List <UInt16>(); foreach (WGController c in controllers) { serialNumbers.Add(c.Connection.ID); } response.Add(new JProperty("controllers", serialNumbers)); return(response); }
void Awake() { Instance = this; // float size = _mainCamera.orthographicSize; // // SDK.Log("width===="+Screen.width+";height===="+Screen.height); // // float factor = Screen.width*1.0f/Screen.height; // if(factor<0.6667f) // { // _mainCamera.orthographicSize = size*1f; // } // else{ // _mainCamera.orthographicSize = size*0.85f; // } // // SDK.Log("width===="+Screen.width+";height===="+Screen.height); }
// Start is called before the first frame update void Start() { controller = GetComponent <WGController>();; bannerInteraction = GetComponent <BannerInteraction>(); }