예제 #1
0
 private static void PlayStateChange(PlayModeStateChange state)
 {
     // Handle Editor play states (block Play when Input disabled / close VX when Play stopped)
     if (state == PlayModeStateChange.ExitingPlayMode)
     {
         Debug.Log("Editor Play Stopping : Shutting down VX1 Simulator");
         VoxieCaptureVolume capture_volume = FindObjectOfType <VoxieCaptureVolume>();
         capture_volume.ShutdownVX1();
     }
 }
예제 #2
0
        private void ExceptionHandler(String custom_message, Exception E)
        {
            if (custom_message != "")
            {
                Debug.LogError(custom_message);
            }

            Debug.LogError(E.Message);
            VoxieCaptureVolume capture_volume = FindObjectOfType <VoxieCaptureVolume>();

            capture_volume.ShutdownVX1();
        }